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related pastes to tag 'code'
- 2104929 - replaying the game level code: game the code level replaying
-
- &noci0x00ff00nl0nl-10nl-20nl200%dnenoci&drowTGRNC[)U"UWEMilynpfykhktuv"qpg"ycu"dgvvgtilynpfykVJCV)U"DCUKECNN[ilynpfykYJCV"JCRRGPGFilynpfykVQ"VJKU"ICOGilynpfykKh"{qw)tg"iqppc"ocmg"c"urkpqhh."ocmg"kv"iqqf%dnedrow&rahc70nl8nl18nl56nl85%dnerahc&ofnikvcoctucncoilynpfykkh"k)o"uwrrqugf"vq"nkmg"vjku"vjgp"{qw"ecp"mkuu"o{"cuu%dneofni
- replaying the game level code
- 2097220 - Need help on AS2 RPG: help apple flash code tree rpg cs4 as2
-
- I added apple trees to my RPG in Flash, I've got the art for apples and trees, and coding to make apples heal the player. What I'm trying to do is make the tree so that when your character is touching it and pressing spacebar, apples "fall" from the tree. Basically the tree frame 1 is a tree with 2 apples, and the second frame is a fruitless tree. How do I code something that will make 2 pick up-able apples appear near the tree, and slowly have the apples grow back (over around 15 minutes real-time)? P.S. I'm using an "apl" variable.
- onClipEvent(load) {
- apl=1
- }
- onClipEvent(enterFrame) {
- if (_root.char_mc.hitTest(this)) {
- if (Key.isDown(Key.SPACE)) {
- 2065157 - Malware Analysis: javascript code analysis malware deobfuscation obfuscated
-
- 1) http://www.livejournal.com/misc/get_domain_session.bml?return=http://bit.ly/msA1IB&ref=nf
- 2) http://bit.ly/msA1IB -> http://popolz.tumblr.com/?9 -> http://lnktrn.ch/dislike/dislike.js.php
- 3) http://bit.ly/lB2xqI -> http://popolz.tumblr.com/?4 -> http://lnktrn.ch/dislike/dislikebutton.php
- Code found:
- [MALICIOUS CODE SEGMENT]
- var dddoak = "http://bit.ly/lB2xqI";
- var _1150;
- 2065135 - Malware Analysis: javascript code analysis malware deobfuscation obfuscated
-
- 1) http://www.livejournal.com/misc/get_domain_session.bml?return=http://bit.ly/msA1IB&ref=nf
- 2) http://bit.ly/msA1IB -> http://popolz.tumblr.com/?9 -> http://lnktrn.ch/dislike/dislike.js.php
- 3) http://bit.ly/lB2xqI -> http://popolz.tumblr.com/?4 -> http://lnktrn.ch/dislike/dislikebutton.php
- Code found:
- [MALICIOUS CODE SEGMENT]
- var dddoak = "http://bit.ly/lB2xqI";
- var _1150;
- 2065132 - Malware Analysis: javascript code analysis malware deobfuscation obfuscated
-
- 1) http://www.livejournal.com/misc/get_domain_session.bml?return=http://bit.ly/msA1IB&ref=nf
- 2) http://bit.ly/msA1IB -> http://popolz.tumblr.com/?9 -> http://lnktrn.ch/dislike/dislike.js.php
- 3) http://bit.ly/lB2xqI -> http://popolz.tumblr.com/?4 -> http://lnktrn.ch/dislike/dislikebutton.php
- Code found:
- [MALICIOUS CODE SEGMENT]
- var dddoak = "http://bit.ly/lB2xqI";
- var _1150;
- 2065128 - Malware Analysis: javascript code analysis malware deobfuscation obfuscated
-
- 1) http://www.livejournal.com/misc/get_domain_session.bml?return=http://bit.ly/msA1IB&ref=nf
- 2) http://bit.ly/msA1IB -> http://popolz.tumblr.com/?9 -> http://lnktrn.ch/dislike/dislike.js.php
- 3) http://bit.ly/lB2xqI -> http://popolz.tumblr.com/?4 -> http://lnktrn.ch/dislike/dislikebutton.php
- Code found:
- [MALICIOUS CODE SEGMENT]
- var dddoak = "http://bit.ly/lB2xqI";
- var _1150;
- 2065125 - Malware Analysis: javascript code analysis malware deobfuscation obfuscated
-
- 1) http://www.livejournal.com/misc/get_domain_session.bml?return=http://bit.ly/msA1IB&ref=nf
- 2) http://bit.ly/msA1IB -> http://popolz.tumblr.com/?9 -> http://lnktrn.ch/dislike/dislike.js.php
- 3) http://bit.ly/lB2xqI -> http://popolz.tumblr.com/?4 -> http://lnktrn.ch/dislike/dislikebutton.php
- Code found:
- [MALICIOUS CODE SEGMENT]
- var dddoak = "http://bit.ly/lB2xqI";
- var _1150;
- 2065123 - Malware Analysis: javascript code analysis malware deobfuscation obfuscated
-
- 1) http://www.livejournal.com/misc/get_domain_session.bml?return=http://bit.ly/msA1IB&ref=nf
- 2) http://bit.ly/msA1IB -> http://popolz.tumblr.com/?9 -> http://lnktrn.ch/dislike/dislike.js.php
- 3) http://bit.ly/lB2xqI -> http://popolz.tumblr.com/?4 -> http://lnktrn.ch/dislike/dislikebutton.php
- Code found:
- [MALICIOUS CODE SEGMENT]
- var dddoak = "http://bit.ly/lB2xqI";
- var _1150;
- 2065122 - Malware Analysis: code analysis malware deobfuscation obfuscated
-
- 1) http://www.livejournal.com/misc/get_domain_session.bml?return=http://bit.ly/msA1IB&ref=nf
- 2) http://bit.ly/msA1IB -> http://popolz.tumblr.com/?9 -> http://lnktrn.ch/dislike/dislike.js.php
- 3) http://bit.ly/lB2xqI -> http://popolz.tumblr.com/?4 -> http://lnktrn.ch/dislike/dislikebutton.php
- Code found:
- [MALICIOUS CODE SEGMENT]
- var dddoak = "http://bit.ly/lB2xqI";
- var _1150;
- 2065118 - Malware Analysis: code analysis malware deobfuscation obfuscated
-
- 1) http://www.livejournal.com/misc/get_domain_session.bml?return=http://bit.ly/msA1IB&ref=nf
- 2) http://bit.ly/msA1IB -> http://popolz.tumblr.com/?9 -> http://lnktrn.ch/dislike/dislike.js.php
- 3) http://bit.ly/lB2xqI -> http://popolz.tumblr.com/?4 -> http://lnktrn.ch/dislike/dislikebutton.php
- Code found:
- [MALICIOUS CODE SEGMENT]
- var dddoak = "http://bit.ly/lB2xqI";
- var _1150;
- 2045599 - replaying the game level code by: life game bad a the fun code level get weird replaying secrite
-
- &noci0x00ff2enl-26.027397260274nl1.36986301369863nl27nl77.2727272727273%dnenoci&drowDNCTIJilynpfyklwuv"fq"vjg"ucog"vjkpi"qxgt"cpf"qxgt"cickpilynpfykNQUUGTilynpfykPQY"K"PGGFilynpfyk[QWT"OQPG[#ilynpfykkv)u"vtwg."{qw"equv"og"7"okpwvgu"qh"o{"vkog#%dnedrow&rahc7nl37nl19nl1nl1%dnerahc&ofnipqxc7224"*cvngcuv"yjcv)u"nghv+ilynpfyk<5%dneofni
- 2036136 - Ninja Wars game microsoft code ninja xna wars
- preview unavailable
- 2006826 - Simple codedStrings: simple java barcode code strings fxp m1o2 elsf
- 1763444 - Replaying the game code: game the fun editor code level replaying
-
- &noci0x786015nl-19.8630136986301nl-8.9041095890411nl-26nl131.818181818182%dnenoci&drowVTGCUQPilynpfykVjg"nkhg"qh"c"iw{"ykvj"pq"nkhg0ilynpfyk"""\QODKGU"CPF"CNKGPUilynpfyk"""""""TWNG#ilynpfykilynpfykItcd"cp"CM69"cpf"igv"vq"vjg"ocnn#%dnedrow&rahc1nl112nl114nl56nl37%dnerahc&ofniC"iw{ilynpfykVtgcuqp"ku"hwp#%dneofni
- 1762412 - Ubahootah: game the code level nutcasenightmare
-
- &noci0x3cb141nl17.1232876712329nl-32.1917808219178nl-134nl131.818181818182%dnenoci&drowPGYITQWPFUilynpfykKh"{qw"jcxgp)v"jgctf"qh"kv."iq"vjgtg0"PCQ0ilynpfykK"JCXG"C"SWGUVKQP<ilynpfykJQY"YKNN"PI"UWTXKXGilynpfykCOKF"VJG"IKCPVUAilynpfykCpuygt<"kv"yqp)v0"Uwemu"hqt"Vqo0"<R%dnedrow&rahc76nl44nl48nl106nl105%dnerahc&ofniWdcjqqvcjilynpfykYknn"Pgyitqwpfu"uwtxkxgA"Qj"vjg"uwurgpug1jqttqt1tqocpeg#%dneofni
- 1745866 - Darc's Level: code
-
- &noci0x00561fnl10.958904109589nl-3.42465753424658nl-11nl140%dnenoci&drow[QW"NQUVilynpfyk[qw)tg"rkuugf"qhhilynpfykK"MPQY"[QWT"OCFilynpfykDWV"[QW"PGGF"VQ"EJKNN"QWVilynpfykUGTKQWUN[ilynpfykKv)u"lwuv"c"icog0%dnedrow&rahc1nl1nl1nl1nl1%dnerahc&ofniFcteilynpfykpq"eqoogpv0%dneofni
- 1745538 - Bob The Game: game the code level replaying
-
- &noci0x00ff00nl0nl-10nl-20nl200%dnenoci&drowTGRNC[)U"UWEMilynpfykhktuv"qpg"ycu"dgvvgtilynpfykVJCV)U"DCUKECNN[ilynpfykYJCV"JCRRGPGFilynpfykVQ"VJKU"ICOGilynpfykKh"{qw)tg"iqppc"ocmg"c"urkpqhh."ocmg"kv"iqqf%dnedrow&rahc70nl8nl18nl56nl85%dnerahc&ofnikvcoctucncoilynpfykkh"k)o"uwrrqugf"vq"nkmg"vjku"vjgp"{qw"ecp"mkuu"o{"cuu%dneofni
- replaying the game level code
- 1738139 - replaying the game level code: game the code level replaying
-
- &noci0x00ff00nl0nl-10nl-20nl200%dnenoci&drowTGRNC[)U"UWEMilynpfykhktuv"qpg"ycu"dgvvgtilynpfykVJCV)U"DCUKECNN[ilynpfykYJCV"JCRRGPGFilynpfykVQ"VJKU"ICOGilynpfykKh"{qw)tg"iqppc"ocmg"c"urkpqhh."ocmg"kv"iqqf%dnedrow&rahc70nl8nl18nl56nl85%dnerahc&ofnikvcoctucncoilynpfykkh"k)o"uwrrqugf"vq"nkmg"vjku"vjgp"{qw"ecp"mkuu"o{"cuu%dneofni
- replaying the game level code
- 1703547 - Greg: java code arrays sort beginner
- 1703493 - Greg: java code arrays sort beginner
- 1703491 - Greg: java code arrays sort beginner
-
- package sort;
- import java.util.*;
- public class Main {
- public static void main(String[] args)
- {
- Scanner inNumOfAsks = new Scanner(System.in);
- 1703288 - Greg: java code arrays sort beginner
- 1623439 - Windows 98 Source Code: source windows code 98
-
- /* Source Code to Windows 98 -- Enjoy! */
- #include "win31.h"
- #include "win95.h"
- #include "evenmore.h"
- #include "oldstuff.h"
- #include "billrulz.h"
- #define INSTALL = HARD
- 1558001 - sock_sendpage() vulns: hack code vuln priv pr1v4t3
-
- Ubuntu Ubuntu Linux 9.04 sparc
- Ubuntu Ubuntu Linux 9.04 powerpc
- Ubuntu Ubuntu Linux 9.04 lpia
- Ubuntu Ubuntu Linux 9.04 i386
- Ubuntu Ubuntu Linux 9.04 amd64
- Ubuntu Ubuntu Linux 8.10 sparc
- Ubuntu Ubuntu Linux 8.10 powerpc
- Ubuntu Ubuntu Linux 8.10 lpia
- 1447912 - fin du OnPlayerCommandText code fin madx
- preview unavailable
- 1346742 - RC4 Stream Cipher in Assembler: stream code crypt assembler asm rc4 sipher exe crypter pe cave
-
- push ebp
- mov ebp, esp
- add esp, -10Ch
- mov ecx, *LÄNGE DES PASSWORTS*
- mov dword ptr ss:[ebp - 108h], ecx
- mov edi, ebp
- mov ecx, 0FFh
- schleife1:
- 1335450 - The ubiquitous .htaccess: code htaccess ubiquitous
-
- RewriteEngine On
- # NOTE: change this to your actual site path; may be "/".
- RewriteBase /path/
- RewriteCond %{REQUEST_FILENAME} !-f
- RewriteCond %{REQUEST_FILENAME} !-d
- 1241015 - JIBUN WO: code wo jibun geass
-
- JJJJ IIIIIIIIIIIIII BBBBBBBBBBB UUUU UUUU NNNN NNNN
- J J I I B B U U U U N N N N
- J J IIIII IIIII B BBBB B U U U U N N N N
- J J I I B B B B U U U U N N N N
- J J I I B B B B U U U U N N N N N
- J J I I B BBBB B U U U U N NN N N N
- J J I I B B U U U U N N N N N N
- J J I I B BBBBB B U U U U N N N N N N
- 1237475 - Untitled: php and javascript with server time timer code 10 outputs minute countdown updates
-
- <?php
- /* Simple php / javascript code that outputs server time and a 10 minute countdown timer
- * It also updates both the clock and countdown timer in real time
- *
- * Time is displayed and updated as follows:
- * 10:41:52 AM
- * Update in 08:08
- *
- 1228357 - Wildcard String Matching / By Ai: c card useful string snippet cpp code wildcard wild match matching utility
-
- //Wildcard String matching, wrote by Aikar@windower.net
- bool strmatchwc(const char* pattern, const char* string, bool Escape = false)
- {
- static int i = 0;
- if(!pattern || !string) return false;
- if(!*pattern || !*string)
- {
- if(!*pattern && !*string)
- 921843 - Hero - The Game: project c cpp code
-
- #include<stdio.h>
- #include<conio.h>
- #include<process.h>
- #include<stdlib.h>
- #include<dos.h>
- static int min=1;
- static int sec=59;
- 915755 - Torley - Second Life Video Tutor: life video - embed code second torley tutorials
-
- <object width='425' height='366'><param name='movie' value='http://www.youtube.com/cp/vjVQa1PpcFP7ZwnaSyKZBFEOHfGMKtISWEeWnIDRYVY='></param><param name='wmode' value='transparent'></params><embed src='http://www.youtube.com/cp/vjVQa1PpcFP7ZwnaSyKZBFEOHfGMKtISWEeWnIDRYVY=' type='application/x-shockwave-flash' wmode='transparent' width='425' height='366'></embed></object>
- 911839 - Animay3's area work omg source code
- preview unavailable
- 911834 - Animay3's area work omg source code
- preview unavailable
- 803222 - Shoes: ruby code shoes why beatiful
-
- class Calc
- def initialize
- @number = 0
- @previous = nil
- @op = nil
- end
- def to_s
- 800918 - Dijkstran algoritmia mytilev sov: c code dijkstra route finfing
-
- // Copyright Petri Kuukkanen joulukuu 2006
- #include <iostream>
- #include <vector>
- #include <cmath>
- struct Crossing
- {
- 772791 - Submit_article_form.html: code fcm
- 772790 - Submit_article_form.html: code fcm
- 772787 - Submit_article_form.html: code fcm
- 772779 - Submit_article_form.html: code fcm
- 772773 - Submit_article_form.html: code fcm
- 772764 - Submit_article_form.html: code fcm
- 772756 - Submit_article_form.html: code fcm
- 772753 - Submit_article_form.html: code fcm
- 772750 - Submit_article_form.html: code fcm
- 734578 - lasergun lua code fuer
- preview unavailable
- 701150 - psych.c: c programming coding brainfuck brainf code interpreter
-
- /* psych, v.0.2 - a Brainfuck interpreter
- Copyright (C) 2007 John T. Wodder II
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 2 of the License, or
- (at your option) any later version.