//////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////Coops Pickit//////////////////////////////////////// ///////////////////////////////Donations Appreciated: cooptheking@jsp/////////////////////// ///////////////////////////////////////Channel: Op Gpk/////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////// // ##### Angelic Raiment ############### //[Name] == RingMail && [Quality] == set // Angelic Mantle //[Name] == Sabre && [Quality] == set // Angelic Sickle //[Type] == ring && [Quality] == set # [MaxHP] == 20 // Angelic Halo //[Type] == amulet && [Quality] == set # [ItemLightRadius] == 3 && [ItemDamageToMana] == 20 // Angelic Wings // ##### Arcanna's Tricks ############## //[Type] == amulet && [Quality] == set # [MaxMana] == 15 // Arcanna's Sign //[Name] == SkullCap && [Quality] == set // Arcanna's Head //[Name] == LightPlate && [Quality] == set // Arcanna's Flesh //[Name] == WarStaff && [Quality] == set // Arcanna's Deathwand // ##### Arctic Gear ################### //[Name] == QuiltedArmor && [Quality] == set // Arctic Furs //[Name] == LightBelt && [Quality] == set // Arctic Binding //[Name] == LightGauntlets && [Quality] == set # [MaxHP] == 20 && [IAS] == 10 // Arctic Mitts //[Name] == ShortWarBow && [Quality] == set // Arctic Horn // ##### Berseker's Arsenal ############ //[Name] == Helm && [Quality] == set // Berserker's Headgear //[Name] == SplintMail && [Quality] == set // Berserker's Hauberk //[Name] == DoubleAxe && [Quality] == set // Berserker's Hatchet // ##### Cathan's Traps ################ //[Type] == ring && [Quality] == set # [LifeLeech] == 6 && [NormalDamageReduction] == 2 // Cathan's Seal //[Type] == amulet && [Quality] == set # [FHR] == 10 && [LightMaxDam] == 5 // Cathan's Sigil //[Name] == ChainMail && [Quality] == set // Cathan's Mesh //[Name] == Mask && [Quality] == set // Cathan's Visage // ##### Civerb's Vestment ############# //[Name] == GrandScepter && [Quality] == set // Civerb's Cudgel //[Type] == amulet && [Quality] == set # [ManaRecovery] == 40 && [HPRegen] == 4 // Civerb's Icon //[Name] == LargeShield && [Quality] == set // Civerb's Ward // ##### Cleglaw's Brace ############### //[Name] == LongSword && [Quality] == set // Cleglaw's Tooth //[Name] == ChainGloves && [Quality] == set // Cleglaw's Pincers //[Name] == SmallShield && [Quality] == set // Cleglaw's Claw // ##### Death's Disguise ############## //[Name] == WarSword && [Quality] == set // Death's Touch //[Name] == LeatherGloves && [Quality] == set // Death's Hand //[Name] == Sash && [Quality] == set // Death's Guard // ##### Hsaru's Defense ############### //[Name] == Buckler && [Quality] == set // Hsarus' Iron Fist //[Name] == Belt && [Quality] == set # [ColdResist] == 20 && [MaxHP] == 20 // Hsarus' Iron Stay //[Name] == ChainBoots && [Quality] == set // Hsarus' Iron Heel // ##### Infernal Tools ################ //[Name] == Cap && [Quality] == set # [FireResist] == 10 && [LightResist] == 10 && [ColdResist] == 10 && [PoisonResist] == 10 // Infernal Cranium //[Name] == GrimWand && [Quality] == set // Infernal Touch //[Name] == HeavyBelt && [Quality] == set # [MaxHP] == 20 && [EnhancedDefense] == 25 // Infernal Sign // ##### Iratha's Finery ############### //[Name] == HeavyBelt && [Quality] == set # [MinDamage] == 5 // Iratha's Cord //[Name] == Crown && [Quality] == set # [FireResist] == 30 && [LightResist] == 30 // Iratha's Coil //[Type] == amulet && [Quality] == set # [PoisonResist] == 30 && [PoisonLength] == -75 // Iratha's Collar //[Name] == LightGauntlets && [Quality] == set # [ColdResist] == 30 // Iratha's Cuff // ##### Isenhart's Armory ############# //[Name] == BroadSword && [Quality] == set // Isenhart's Lightbrand //[Name] == FullHelm && [Quality] == set // Isenhart's Horns //[Name] == BreastPlate && [Quality] == set // Isenhart's Case //[Name] == GothicShield && [Quality] == set // Isenhart's Parry // ##### Milabrega's Regalia ########### //[Name] == KiteShield && [Quality] == set // Milabrega's Orb //[Name] == AncientArmor && [Quality] == set // Milabrega's Robe //[Name] == WarScepter && [Quality] == set // Milabrega's Rod //[Name] == Crown && [Quality] == set # [MaxHP] == 15 && [MaxMana] == 15 // Milabrega's Diadem // ##### Sigon's Steel ################# //[Name] == GreatHelm && [Quality] == set // Sigon's Visor //[Name] == GothicPlate && [Quality] == set // Sigon's Shelter //[Name] == Greaves && [Quality] == set // Sigon's Sabot //[Name] == TowerShield && [Quality] == set // Sigon's Guard //[Name] == PlatedBelt && [Quality] == set // Sigon's Warp //[Name] == Gauntlets && [Quality] == set // Sigon's Gage // ##### Tancred's Battlegear ########## //[Name] == BoneHelm && [Quality] == set // Tancred's Skull //[Name] == FullPlateMail && [Quality] == set // Tancred's Spine //[Name] == Boots && [Quality] == set # [StaminaRecoveryBonus] == 25 && [Dexterity] == 10 // Tancred's Hobnails //[Name] == MilitaryPick && [Quality] == set // Tancred's Crowbill //[Type] == amulet && [Quality] == set # [MagicDamageReduction] == 1 && [NormalDamageReduction] == 2 // Tancred's Weird // ##### Vidala's Rig ################## //[Type] == amulet && [Quality] == set # [ColdResist] == 20 && [MaxMana] == 15 // Vidala's Snare //[Name] == LongBattleBow && [Quality] == set // Vidala's Barb //[Name] == LeatherArmor && [Quality] == set // Vidala's Ambush //[Name] == LightPlatedBoots && [Quality] == set // Vidala's Fetlock // ##### Aldur's Watchtower ############ //[Name] == Hunter'sGuise && [Quality] == set // Aldur's Stony Gaze //[Name] == BattleBoots && [Quality] == set // Aldur's Advance //[Name] == ShadowPlate && [Quality] == set // Aldur's Deception //[Name] == JaggedStar && [Quality] == set // Aldur's Rhythm // ##### Bul Kathos' Children ########## //[Name] == ColossusBlade && [Quality] == set // Bul-Kathos' Sacred Charge //[Name] == MythicalSword && [Quality] == set // Bul-Kathos' Tribal Guardian // ##### Cow King's Leathers ########### //[Name] == WarHat && [Quality] == set // Cow King's Horns //[Name] == StuddedLeather && [Quality] == set // Cow King's Hide //[Name] == HeavyBoots && [Quality] == set # [Dexterity] == 20 && [ItemMagicBonus] == 25 // Cow King's Hooves // ##### The Disciple ################## //[Type] == amulet && [Quality] == set # [ItemAllSkills] == 1 && [ColdResist] == 18 // Telling of Beads //[Name] == BrambleMitts && [Quality] == set // Laying of Hands //[Name] == DuskShroud && [Quality] == set // Dark Adherent //[Name] == DemonhideBoots && [Quality] == set // Rite of Passage //[Name] == MithrilCoil && [Quality] == set // Credendum // ##### Griswold's Legacy ############# //[Name] == OrnatePlate && [Quality] == set # [Defense] >= 950 // Griswold's Heart //[Name] == Corona && [Quality] == set // Griswold's Valor //[Name] == Caduceus && [Quality] == set // Griswold's Redemption //[Name] == VortexShield && [Quality] == set // Griswold's Honor // ##### Heaven's Brethren ############# //[Name] == Cuirass && [Quality] == set // Haemosu's Adamant //[Name] == ReinforcedMace && [Quality] == set // Dangoon's Teaching //[Name] == Ward && [Quality] == set // Taebaek's Glory //[Name] == SpiredHelm && [Quality] == set // Ondal's Almighty // ##### Hwanin's Majesty ############## //[Name] == GrandCrown && [Quality] == set // Hwanin's Splendor //[Name] == Bill && [Quality] == set // Hwanin's Justice //[Name] == TigulatedMail && [Quality] == set // Hwanin's Refuge //[Name] == Belt && [Quality] == set # [LightMinDam] == 3 && [LightMaxDam] == 33 // Hwanin's Blessing // ##### Immortal King ################# //[Name] == WarBelt && [Quality] == set // Immortal King's Detail //[Name] == AvengerGuard && [Quality] == set // Immortal King's Will //[Name] == OgreMaul && [Quality] == set // Immortal King's Stone Crusher //[Name] == SacredArmor && [Quality] == set // Immortal King's Soul Cage //[Name] == WarGauntlets && [Quality] == set // Immortal King's Forge //[Name] == WarBoots && [Quality] == set // Immortal King's Pillar // ##### M'avina's Battle Hymn ######### //[Name] == Diadem && [Quality] == set // M'avina's True Sight //[Name] == GrandMatronBow && [Quality] == set // M'avina's Caster //[Name] == KrakenShell && [Quality] == set // M'avina's Embrace //[Name] == BattleGauntlets && [Quality] == set // M'avina's Icy Clutch //[Name] == SharkskinBelt && [Quality] == set // M'avina's Tenet // ##### Natalya's Odium ############### //[Name] == GrimHelm && [Quality] == set // Natalya's Totem //[Name] == ScissorsSuwayyah && [Quality] == set // Natalya's Mark //[Name] == LoricatedMail && [Quality] == set // Natalya's Shadow //[Name] == MeshBoots && [Quality] == set // Natalya's Soul // ##### Naj's Ancient Vestige ######### //[Name] == Circlet && [Quality] == set // Naj's Circlet //[Name] == HellforgePlate && [Quality] == set // Naj's Light Plate //[Name] == ElderStaff && [Quality] == set // Naj's Puzzler // ##### Orphan's Call ################# //[Name] == WingedHelm && [Quality] == set // Guillaume's Face //[Name] == RoundShield && [Quality] == set // Whistan's Guard //[Name] == SharkskinGloves && [Quality] == set // Magnus' Skin //[Name] == BattleBelt && [Quality] == set // Wilhelm's Pride // ##### Sander's Folly ################ //[Name] == Cap && [Quality] == set # [ItemMagicBonus] == 35 // Sander's Paragon //[Name] == BoneWand && [Quality] == set // Sander's Superstition //[Name] == HeavyGloves && [Quality] == set # [MaxHP] == 40 // Sander's Taboo //[Name] == HeavyBoots && [Quality] == set # [Dexterity] == 10 && [Strength] == 5 // Sander's Riprap // ##### Sazabi's Grand Tribute ######## //[Name] == Basinet && [Quality] == set // Sazabi's Mental Sheath //[Name] == CrypticSword && [Quality] == set // Sazabi's Cobalt Redeemer //[Name] == BalrogSkin && [Quality] == set // Sazabi's Ghost Liberator // ##### Tal Rasha's Wrappings ######### //[Name] == SwirlingCrystal && [Quality] == set // Tal Rasha's Lidless Eye //[Name] == DeathMask && [Quality] == set // Tal Rasha's Horadric Crest [Name] == LacqueredPlate && [Quality] == set # [Defense] >= 941 // Tal Rasha's Guardianship //[Type] == amulet && [Quality] == set # [SorceressSkills] == 2 // Tal Rasha's Adjucation //[Name] == MeshBelt && [Quality] == set # [ItemMagicBonus] >= 15 // Tal Rasha's Fine-Spun Cloth // ##### Trang-Oul's Avatar ############ //[Name] == BoneVisage && [Quality] == set // Trang-Oul's Guise //[Name] == ChaosArmor && [Quality] == set // Trang-Oul's Scales //[Name] == CantorTrophy && [Quality] == set // Trang-Oul's Wing //[Name] == TrollBelt && [Quality] == set // Trang-Oul's Girth //[Name] == HeavyBracers && [Quality] == set // Trang-Oul's Claws //======================================================================================= //====================================1. Unique - [G01]================================== //======================================================================================= //========================= //==========Glove========== //========================= //[Name] == Heavygloves && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] >= 20 //[Name] == ChainGloves && [Quality] == Unique && [Flag] != ethereal # [ItemMagicBonus] >= 40 [Name] == LightGauntlets && [Quality] == Unique && [Flag] == ethereal //[Name] == LightGauntlets && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] == 30 //[Name] == OgreGauntlets && [Quality] == Unique # [Strength] >= 20 && [EnhancedDamage] >= 50 //[Name] == OgreGauntlets && [Quality] == Unique # [Strength] >= 18 && [EnhancedDamage] >= 55 //[Name] == VampireboneGloves && [Quality] == Unique //========================= //==========Belts========== //========================= //[Name] == HeavyBelt && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 60 && [ItemGoldBonus] >= 80 [Name] == WarBelt && [Quality] == Unique //[Name] == SpiderwebSash && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] >= 120 [Name] == SpiderwebSash && [Quality] == Unique && [Flag] != ethereal //[Name] == MithrilCoil && [Quality] == Unique # [Vitality] >= 39 && [DamageResist] >= 15 //[Name] == MithrilCoil && [Quality] == Unique && [Flag] != ethereal //[Name] == DemonhideSash && [Quality] == Unique //[Name] == SharkskinBelt && [Quality] == Unique # [EnhancedDefense] == 150 //[Name] == BattleBelt && [Quality] == Unique //[Name] == Vampirefang Belt && [Quality] == Unique //========================= //==========Boots========== //========================= [Name] == Boots && [Quality] == unique //[Name] == LightPlatedBoots && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] >= 60 //[Name] == BattleBoots && [Quality] == Unique //[Name] == BattleBoots && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] >= 190 && [ItemAttackerTakesDamage] >= 10 //[Name] == BattleBoots && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] >= 180 && [ItemAttackerTakesDamage] >= 10 [Name] == BattleBoots && [Quality] == Unique && [Flag] != ethereal # [ItemMagicBonus] >= 48 //[Name] == WarBoots && [Quality] == Unique //[Name] == WarBoots && [Quality] == Unique # [EnhancedDefense] == 200 //[Name] == ScarabshellBoots && [Quality] == Unique [Name] == ScarabshellBoots && [Quality] == Unique && [Flag] == ethereal //[Name] == ScarabshellBoots && [Quality] == Unique && [Flag] != ethereal # [Strength] >= 13 && [Vitality] >= 15 //[Name] == ScarabshellBoots && [Quality] == Unique && [Flag] != ethereal # [Strength] >= 14 && [Vitality] >= 14 //[Name] == ScarabshellBoots && [Quality] == Unique && [Flag] == ethereal # [Strength] >= 10 && [Vitality] >= 15 //[Name] == ScarabshellBoots && [Quality] == Unique && [Flag] == ethereal # [Strength] >= 15 && [EnhancedDefense] == 170 //[Name] == ScarabshellBoots && [Quality] == Unique && [Flag] == ethereal # [Vitality] >= 15 && [EnhancedDefense] == 170 //[Name] == BoneweaveBoots && [Quality] == Unique //[Name] == BoneweaveBoots && [Quality] == Unique && [Flag] != ethereal # [SkillSkeletonMastery] == 2 //[Name] == MyrmidonGreaves && [Quality] == Unique # [ShadowDisciplinesSkillTab] == 2 && [Dexterity] >= 25 //[Name] == MyrmidonGreaves && [Quality] == Unique # [ShadowDisciplinesSkillTab] >= 1 && [Dexterity] >= 25 && [EnhancedDefense] >= 100 //[Name] == MyrmidonGreaves && [Quality] == Unique # [ShadowDisciplinesSkillTab] >= 1 && [Dexterity] >= 25 //[Name] == SharkskinBoots && [Quality] == Unique //[Name] == SharkskinBoots && [Quality] == Unique && [Flag] != ethereal # [MaxHp] >= 65 && [EnhancedDefense] >= 200 //[Name] == DemonhideBoots && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] >= 150 && [ItemGoldBonus] >= 70 //========================= //==========Helms========== //========================= //[Name] == Sallet && [Quality] == Unique # [EnhancedDefense] == 220 && [ColdResist] >= 40 && [LightResist] >= 40 && [FireResist] >= 50 //[Name] == Casque && [Quality] == Unique # [EnhancedDefense] == 240 && [ItemMagicBonus] >= 50 //[Name] == DeathMask   && [Quality] == Unique && [Flag] == ethereal # [EnhancedDefense] == 220 //[Name] == Winged Helm  && [Quality] == Unique //[Name] == Armet && [Quality] == Unique # [EnhancedDefense] == 130 && [HpRegen] >= 18 && [ManaLeech] >= 8 && [ItemAbsorbFire] >= 11 //[Name] == GrandCrown && [Quality] == Unique && [Flag] == ethereal # [EnhancedDefense] == 200 && [LifeLeech] == 12 && [ItemGoldBonus] == 100 //[Name] == GrandCrown && [Quality] == Unique && [Flag] != ethereal # [LifeLeech] == 12 && [ItemGoldBonus] == 100 [Name] == Shako && [Quality] == Unique && [Flag] == ethereal # [Defense] >= 210 [Name] == Shako && [Quality] == Unique # [Defense] >= 140 [Name] == GrimHelm && [Quality] == Unique && [Flag] == ethereal //[Name] == GrimHelm && [Quality] == Unique && [Flag] == ethereal # [DamageResist] >= 16 //[Name] == SpiredHelm && [Quality] == Unique && [Flag] != ethereal # [FireResist] == 50 //[Name] == SpiredHelm && [Quality] == Unique //[Name] == Demonhead && [Quality] == Unique && [Flag] == ethereal # [LifeLeech] >= 10 //[Name] == Demonhead && [Quality] == Unique && [Flag] != ethereal # [LifeLeech] >= 10 && [Strength] >= 30 [Name] == Demonhead && [Quality] == Unique && [Flag] == ethereal //[Name] == BoneVisage && [Quality] == Unique //[Name] == Tiara && [Quality] == Unique && [Flag] != ethereal # [FireResist] >= 70 //[Name] == Tiara && [Quality] == Unique [Name] == Diadem && [Quality] == Unique [Name] == Corona && [Quality] == Unique //[Name] == SlayerGuard && [Quality] == Unique //[Name] == SlayerGuard && [Quality] == Unique && [Flag] == ethereal //[Name] == TotemicMask && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] == 200 //[Name] == BloodSpirit && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] == 140 && [ItemTohitpercent] >= 120 && [LifeLeech] >= 10 && [SkillFeralrage] >= 2 && [ShapeshiftingSkillTab] == 4 //[Name] == SkySpirit && [Quality] == Unique //[Name] == EarthSpirit && [Quality] == Unique //========================= //==========Armors========= //========================= //[Name] == DuskShroud  && [Quality] == Unique [Name] == DuskShroud  && [Quality] == Unique # [SkillEnchant] == 3 //[Name] == DuskShroud  && [Quality] == Unique # [PassiveFireMastery] >= 15 && [PassiveLtngMastery] >= 15 && [PassiveColdMastery] >= 15 && [SkillEnchant] == 3 [Name] == DuskShroud  && [Quality] == Unique # [PassiveFireMastery] >= 15 && [PassiveLtngMastery] >= 15 && [PassiveColdMastery] >= 15 && [SkillMeteor] == 3 //[Name] == DuskShroud  && [Quality] == Unique # [PassiveFireMastery] >= 15 && [PassiveLtngMastery] >= 15 && [PassiveColdMastery] >= 15 && [SkillChainlightning] == 3 //[Name] == DuskShroud  && [Quality] == Unique # [PassiveFireMastery] >= 15 && [PassiveLtngMastery] >= 15 && [PassiveColdMastery] >= 15 && [SkillBlizzard] == 3 [Name] == DuskShroud  && [Quality] == Unique # [PassiveColdMastery] >= 15 && [SkillBlizzard] == 3 //[Name] == BalrogSkin  && [Quality] == Unique //[Name] == WireFleece  && [Quality] == Unique && [Flag] == ethereal # [EnhancedDefense] >= 195 && [NormalDamageReduction] == 20 && [MagicDamageReduction] == 20 //[Name] == KrakenShell && [Quality] == Unique //[Name] == ShadowPlate && [Quality] == Unique && [Flag] == ethereal # [EnhancedDefense] >= 220 && [NormalDamageReduction] >= 14 && [ColdResist] >= 60 && [ManaRecoveryBonus] >= 15 //[Name] == SacredArmor && [Quality] == Unique //[Name] == MeshArmor && [Quality] == Unique [Name] == MeshArmor && [Quality] == Unique && [Flag] == ethereal //[Name] == RussetArmor && [Quality] == Unique //[Name] == TemplarCoat && [Quality] == Unique && [Flag] != ethereal # [EnhancedDefense] == 200 //[Name] == TemplarCoat && [Quality] == Unique && [Flag] == ethereal # [EnhancedDefense] == 200 [Name] == Cuirass && [Quality] == Unique && [Flag] == ethereal //[Name] == SerpentskinArmor && [Quality] == Unique //[Name] == SharktoothArmor && [Quality] == Unique && [Flag] == ethereal # [EnhancedDefense] >= 210 [Name] == SacredArmor && [Quality] == unique # [Strength] >= 20 //========================= //==========Shields======== //========================= [Name] == Monarch && [Quality] == Unique //[Name] == Luna && [Quality] == Unique //[Name] == GrimShield && [Quality] == Unique # [EnhancedDefense] == 130 [Name] == HierophantTrophy && [Quality] == Unique //[Name] == BloodlordSkull && [Quality] == Unique //[Name] == SuccubusSkull  && [Quality] == Unique [Name] == GildedShield && [Quality] == Unique //[Name] == SacredRondache && [Quality] == Unique //========================= //==========Weapons======== //========================= //[Name] == BoneKnife && [Quality] == unique //[Name] == Tulwar && [Quality] == Unique # [EnhancedDamage] >= 120 && [Dexterity] >= 15 //[Name] == ColossusBlade && [Quality] == Unique # [EnhancedDamage] >= 250 //[Name] == PhaseBlade && [Quality] == Unique # [EnhancedDamage] >= 270 && [ItemAllskills] == 1 //[Name] == Ataghan && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 240 && [Sockets] == 2 //[Name] == BattleSword && [Quality] == unique && [Flag] == ethereal //[Name] == BalrogBlade && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 240 //[Name] == BerserkerAxe && [Quality] == Unique && [Flag] == ethereal # [EnhancedDamage] >= 270 //[Name] == BerserkerAxe && [Quality] == Unique && [Flag] != ethereal # [EnhancedDamage] >= 280 //[Name] == EttinAxe && [Quality] == Unique && [Flag] == ethereal # [EnhancedDamage] >= 270 && [Sockets] == 5 //[Name] == CrusaderBow && [Quality] == Unique //[Name] == GothicBow && [Quality] == Unique # [EnhancedDamage] >= 250 && [ItemDemonDamagePercent] >= 200 && [ItemUndeadDamagePercent] >= 200 && [ItemTohitpercent] >= 150 //[Name] == HydraBow && [Quality] == Unique # [ManaLeech] >= 8 //[Name] == WardBow && [Quality] == Unique # [EnhancedDamage] >= 200 && [PlusSkillGuidedArrow] >= 5 //[Name] == RazorBow && [Quality] == Unique # [EnhancedDamage] == 220 && [LifeLeech] == 10 //[Name] == ShortSiegeBow && [Quality] == Unique # [EnhancedDamage] == 170 //[Name] == Scourge && [Quality] == Unique # [IAS] == 50 //[Name] == Scourge && [Quality] == Unique # [IAS] == 30 && [EnhancedDamage] >= 300 //[Name] == Scourge && [Quality] == Unique && [Flag] == ethereal # [IAS] == 30 && [EnhancedDamage] >= 300 //[Name] == LegendaryMallet && [Quality] == Unique # [Strength] >= 20 //[Name] == LegendaryMallet && [Quality] == Unique # [LightResist] == 75 //[Name] == ThunderMaul && [Quality] == Unique # [FCR] == 10 //[Name] == ThunderMaul && [Quality] == Unique # [Strength] == 25 //[Name] == TyrantClub && [Quality] == Unique && [Flag] == ethereal # [EnhancedDamage] == 230 //[Name] == Caduceus && [Quality] == Unique # [palicombatskilltab] == 4 //[Name] == Caduceus && [Quality] == Unique && [Flag] == ethereal # [palicombatskilltab] == 4 //[Name] == MightyScepter && [Quality] == Unique //[Name] == Ogreaxe && [Quality] == Unique && [Flag] == ethereal # [EnhancedDamage] >= 320 //[Name] == Thresher&& [Quality] == Unique && [Flag] == ethereal # [EnhancedDamage] >= 240 && [LifeLeech] >= 15 //[Name] == CrypticAxe && [Quality] == Unique # [Sockets] == 3 && [EnhancedDamage] >= 280 //[Name] == CrypticAxe && [Quality] == Unique && [Flag] == ethereal # [Sockets] == 3 //[Name] == Fuscina && [Quality] == Unique && [Flag] == ethereal # [EnhancedDamage] >= 190 //[Name] == Yari && [Quality] == Unique && [Flag] == ethereal # [EnhancedDamage] == 200 //[Name] == HyperionSpear && [Quality] == Unique && [Flag] == ethereal # [EnhancedDamage] >= 230 //[Name] == LichWand && [Quality] == Unique # [SkillBoneSpirit]+[SkillBoneSpear] >= 5 && [SkillBoneWall]+[SkillBoneArmor]+[SkillTeeth] >= 13 //[Name] == Unearthed Wand && [Quality] == Unique //[Name] == WingedAxe && [Quality] == Unique && [Flag] == ethereal # [EnhancedDamage] >= 210 //[Name] == WingedKnife && [Quality] == Unique && [Flag] == ethereal # [EnhancedDamage] >= 250 //[Name] == WingedHarpoon && [Quality] == Unique && [Flag] == ethereal # [EnhancedDamage] >= 230 && [LifeLeech] >= 15 //[Name] == ElderStaff && [Quality] == Unique //[Name] == ElderStaff && [Quality] == Unique # [ItemAllskills] >=4 && [Defense] == 550 && [Energy] == 50 //[Name] == ElderStaff && [Quality] == Unique # [ItemAllskills] >=4 && [Defense] == 500 && [Energy] == 50 //[Name] == ElderStaff && [Quality] == Unique # [ItemAllskills] >=4 && [Defense] == 550 && [Energy] == 40 //[Name] == ElderStaff && [Quality] == Unique # [ItemAllskills] >=4 && [Defense] == 500 && [Energy] == 40 //[Name] == ElderStaff && [Quality] == Unique && [Flag] == ethereal //[Name] == ArchonStaff && [Quality] == Unique //[Name] == CeremonialJavelin  && [Quality] == Unique [Name] == CeremonialJavelin  && [Quality] == Unique && [Flag] == ethereal //[Name] == CeremonialJavelin  && [Quality] == Unique && [Flag] == ethereal # [EnhancedDamage] == 150 && [LifeLeech] >= 9 //[Name] == MatriarchalJavelin && [Quality] == Unique && [Flag] != ethereal # [JavelinandSpearSkillTab] == 4 && [EnhancedDamage] >= 100 //[Name] == GreaterTalons && [Quality] == Unique # [EnhancedDamage] >= 200 && [LifeLeech] >= 9 //[Name] == GreaterTalons && [Quality] == Unique && [Flag] == ethereal # [EnhancedDamage] >= 200 && [LifeLeech] >= 9 //[Name] == WristSword && [Quality] == Unique # [EnhancedDamage] >= 240 && [MartialArtsSkillTab] == 2 && [ShadowDisciplinesSkillTab] == 2 && [ManaLeech] == 15 && [FireResist] == 50 //[Name] == FeralClaws && [Quality] == Unique # [EnhancedDamage] >= 270 && [MartialArtsSkillTab] == 3 && [SkillWakeofInferno] == 2 && [SkillWakeofFire] == 2 && [FireResist] == 70 //[Name] == SwirlingCrystal && [Quality] == Unique //[Name] == EldritchOrb && [Quality] == Unique [Name] == EldritchOrb && [Quality] == Unique # [Sorceressskills] == 3 && [PassiveLtngMastery] >= 20 [Name] == DimensionalShard && [Quality] == Unique //========================= //==========Rings========== //========================= [Type] == ring && [Quality] == Unique //[Type] == ring && [Quality] == Unique # [Tohit] >= 15 && [ItemMagicBonus] == 30 //[Type] == ring && [Quality] == Unique # [ItemMaxmanapercent] == 25 //[Type] == ring && [Quality] == Unique # [MaxHp] == 40 && [Level] >= 99 //[Type] == ring && [Quality] == Unique # [Dexterity] >= 20 && [Tohit] >= 200 //[Type] == ring && [Quality] == unique # [LifeLeech] >= 3 && [MaxStamina] == 50 //[Type] == ring && [Quality] == Unique # [ItemAbsorbLightpercent] >= 10 //[Type] == ring && [Quality] == Unique # [ItemAbsorbLightpercent] >= 10 && [ItemMagicBonus] >= 15 //[Type] == ring && [Quality] == Unique # [NormalDamageReduction] >= 7 && [PoisonResist] >= 20 //[Type] == ring && [Quality] == Unique # [NormalDamageReduction] >= 10 && [PoisonResist] >= 30 //[Type] == ring && [Quality] == Unique # [LifeLeech] >= 9 && [PoisonResist] >= 55 //========================= //==========Amulets======== //========================= [Type] == amulet && [Quality] == Unique //[Type] == amulet && [Quality] == Unique # [Strength] == 12 && [Dexterity] == 12 && [FireResist] == 25 //[Type] == amulet && [Quality] == Unique # [ManaLeech] == 15 && [LifeLeech] == 6 //[Type] == amulet && [Quality] == Unique # [Dexterity] == 25 && [Level] >= 99 //[Type] == amulet && [Quality] == Unique # [LightResist] >= 35 && [IAS] == 20 //[Type] == amulet && [Quality] == Unique # [ItemAllskills] == 2 && [ColdResist] >= 20 && [LightResist] >= 20 && [FireResist] >= 20 && [PoisonResist] >= 20 //[Type] == amulet && [Quality] == Unique # [ItemAllskills] == 2 && [DefensiveAurasSkillTab] == 2 && [ItemDemonDamagePercent] >= 50 && [ItemDemonTohit] >= 250 && [ItemUndeadDamagePercent] >= 50 && [ItemUndeadTohit] >= 250 //[Type] == amulet && [Quality] == Unique # [Tohit] >= 440 && [ArmorClassvshth] >= 340 && [FireResist] >= 35 //========================= //==========Jools========== //========================= [Type] == jewel && [Quality] == Unique //[Type] == jewel && [Quality] == Unique # [PassiveFireMastery] >= 5 && [PassiveFirePierce] >= 5 //[Type] == jewel && [Quality] == Unique # [passiveLtngMastery] >= 3 && [PassiveLtngPierce] >= 3 //[Type] == jewel && [Quality] == Unique # [passiveColdMastery] >= 5 && [PassiveColdPierce] >= 5 //[Type] == jewel && [Quality] == Unique # [passivePoisMastery] >= 5 && [PassivePoisPierce] >= 5 //========================= //==========Charms========== //========================= [Name] == SmallCharm && [Quality] == unique [Name] == LargeCharm && [Quality] == unique //[Name] == GrandCharm && [Quality] == Unique //======================================================================================= //====================================2. Rare - [G02]==================================== //======================================================================================= //========================= //==========Gloves========= //========================= [Type] == gloves && [Quality] == rare && [Flag] != ethereal # [IAS] >= 20 && [Strength]+[Dexterity] >= 20 [Type] == gloves && [Quality] == rare && [Flag] != ethereal # [IAS] >= 20 && ([ItemAddSkillTab] >= 2 || [Strength] >= 10 || [Dexterity] >= 10) && ([LifeLeech] >= 3 || [ManaLeech] >= 3) [Type] == gloves && [Quality] == rare && [Flag] != ethereal # [IAS] >= 20 && [ItemAddSkillTab] >= 2 && [Strength]+[Dexterity] >= 15 //[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [JavelinandSpearSkillTab] == 2 && [Strength] >= 10 && ([Dexterity] >= 10 || [LifeLeech] >=3 || [ManaLeech] >= 3) //[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [JavelinandSpearSkillTab] == 2 && [Dexterity] >= 10 && ([LifeLeech] >=3 || [ManaLeech] >= 3) //[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [JavelinandSpearSkillTab] == 2 && [LifeLeech] >=3 && [ManaLeech] >= 3 //[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [BowandCrossbowSkillTab] == 2 && [Strength] >= 10 && ([Dexterity] >= 10 || [LifeLeech] >=3 || [ManaLeech] >= 3) //[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [BowandCrossbowSkillTab] == 2 && [Dexterity] >= 10 && ([LifeLeech] >=3 || [ManaLeech] >= 3) //[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [BowandCrossbowSkillTab] == 2 && [LifeLeech] >=3 && [ManaLeech] >= 3 //[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [PassiveandMagicSkillTab] == 2 && [Strength] >= 10 && ([Dexterity] >= 10 || [LifeLeech] >=3 || [ManaLeech] >= 3) //[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [PassiveandMagicSkillTab] == 2 && [Dexterity] >= 10 && ([LifeLeech] >=3 || [ManaLeech] >= 3) //[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [PassiveandMagicSkillTab] == 2 && [LifeLeech] >=3 && [ManaLeech] >= 3 //[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [Strength] >= 15 && ([Dexterity] >= 15 || [LifeLeech] >=3 || [ManaLeech] >= 3 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40) //[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [Dexterity] >= 15 && ([LifeLeech] >=3 || [ManaLeech] >= 3 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40) //[Type] == Gloves && [Quality] == rare # [IAS] == 40 && ([LifeLeech] >=3 || [ManaLeech] >= 3) && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 80 //========================= //==========Belts========== //========================= [Type] == Belt && [Quality] == rare # [Strength] >= 25 && [MaxHp] >= 40 && [ItemGoldBonus] >= 80 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40 [Type] == Belt && [Quality] == rare # [FHR] >= 24 && [Strength] >= 20 && [MaxHp] >= 40 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40 [Type] == Belt && [Quality] == rare # [FHR] >= 24 && [Strength] >= 30 && [MaxHp] >= 60 //========================= //==========Boots========== //========================= [Type] == Boots && [Quality] == rare # [FRW] >= 30 && (([FHR] == 10 && [Dexterity] >= 9) || [ItemMagicBonus] >= 25 || [ItemGoldBonus] >= 80) && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 90 || ([MaxMana] >= 35 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 70)) //========================= //==========Helms========== //========================= [Type] == circlet && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 2 && [ItemAddClassSkills] >= 2 && [Strength]+[Dexterity] >= 35 [Type] == circlet && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 2 && [ItemAddClassSkills] >= 2 && ([Strength] >= 20 || [Dexterity] >= 10) && ([FRW] >= 30 || [FCR] >= 20) //[Type] == Circlet && [Quality] == rare # [ItemAddClassSkills] == 2 && [BarbarianSkills] != 1 && [BarbarianSkills] != 2 && [FCR] == 20 && [Sockets] == 2 //[Type] == Circlet && [Quality] == rare # [ItemAddClassSkills] == 2 && [BarbarianSkills] != 1 && [BarbarianSkills] != 2 && [FCR] == 20 && [Strength] >= 20 && ([Dexterity] >= 15 || [MaxMana] >= 40 || [MaxHp] >= 20 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40) //[Type] == Circlet && [Quality] == rare # [ItemAddClassSkills] == 2 && [BarbarianSkills] != 1 && [BarbarianSkills] != 2 && [FCR] == 20 && [Dexterity] >= 15 && ([MaxMana] >= 40 || [MaxHp] >= 20 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40) //[Type] == Circlet && [Quality] == rare # ([AmazonSkills] == 2 || [AssassinSkills] == 2 || [NecromancerSkills] == 2) && [FRW] == 30 && [Strength] >= 20 && ([Dexterity] >= 15 || [MaxMana] >= 40 || [MaxHp] >= 20 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40) //[Type] == Circlet && [Quality] == rare # ([AmazonSkills] == 2 || [AssassinSkills] == 2 || [NecromancerSkills] == 2) && [FRW] == 30 && [Dexterity] >= 15 && ([MaxMana] >= 40 || [MaxHp] >= 20 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40) //[Type] == Circlet && [Quality] == rare # ([AmazonSkills] == 2 || [AssassinSkills] == 2 || [NecromancerSkills] == 2) && [FRW] == 30 && [Sockets] == 2 //[Type] == Circlet && [Quality] == rare # ([AmazonSkills] == 2 || [AssassinSkills] == 2 || [NecromancerSkills] == 2) && [FRW] == 30 && [Sockets] == 2 && ([Dexterity] >= 15 || [Strength] >= 20 || [MaxMana] >= 40 || [MaxHp] >= 20 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40) //[Type] == Circlet && [Quality] == rare # [AssassinSkills] == 2 && [FRW] == 30 && [ItemTohitPercentperLevel] >= 1 && ([Sockets] >= 2 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40 || [MaxHp] >= 40 || [MaxMana] >= 60 || [Strength] >= 20 || [Dexterity] >= 15 || [FCR] == 20) [Type] == Circlet && [Quality] == rare # [PaladinSkills] == 2 && [ItemTohitPercentperLevel] >= 1 && ([Sockets] >= 2 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40 || [MaxHp] >= 50 || [MaxMana] >= 60 || [Strength] >= 20 || [Dexterity] >= 15 || [FCR] == 20) //[Type] == Circlet && [Quality] == rare # [BarbarianSkills] == 2 && [FCR] == 20 && [Strength] >= 20 && [Dexterity] >= 15 && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60 || [MaxMana] >= 60 || [ItemTohitPercentperLevel] >= 1 || [Sockets] >= 2) //[Type] == Circlet && [Quality] == rare # [BarbarianSkills] == 2 && [FCR] == 20 && [Strength] >= 20 && [MaxHp] >= 40 && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60 || [MaxMana] >= 60 || [ItemTohitPercentperLevel] >= 1 || [Sockets] >= 2) //[Type] == Circlet && [Quality] == rare # [BarbarianSkills] == 2 && [FCR] == 20 && [Dexterity] >= 15 && [MaxHp] >= 40 && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60 || [MaxMana] >= 60 || [ItemTohitPercentperLevel] >= 1 || [Sockets] >= 2) //[Type] == Circlet && [Quality] == rare # [PaladinSkills] == 2 && [FCR] == 20 && ([Dexterity] >= 15 || [MaxHp] >= 40 || [MaxMana] >= 60 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40) //[Type] == Circlet && [Quality] == rare # [PaladinSkills] == 2 && [Sockets] == 2 && (([Strength]+[Dexterity] >= 30 && [MaxHp] >= 40) || [Strength]+[Dexterity] >= 40) [Type] == pelt && [Quality] >= magic && [Flag] != ethereal # ([DruidSkills] >= 2 || [ElementalSkillTab] >= 3) && [SkillTornado] >= 3 //[Type] == pelt && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 2 && [DruidSkills] >= 2 && [SkillTornado] >= 3 //[Type] == pelt && [Quality] == rare # [DruidSkills] == 2 && [Sockets] == 2 && [SkillTornado] == 3 && ([SkillHurricane] == 3 || [SkillOakSage] == 3 || [SkillSolarCreeper] == 3 || [SkillCarrionVine] == 3 || [MaxHp] >= 24 || [FHR] == 10 || [ItemPoisonLengthResist] >= 25) //[Type] == pelt && [Quality] == rare # [DruidSkills] == 2 && [SkillTornado] == 3 && [MaxHp] >= 24 && ([SkillHurricane] == 3 || [SkillOakSage] == 3 || [SkillSolarCreeper] == 3 || [SkillCarrionVine] == 3 || [FHR] == 10 || [ItemPoisonLengthResist] >= 25) //[Type] == pelt && [Quality] == rare # [DruidSkills] == 2 && [SkillArmageddon] == 3 && ([SkillVolcano] == 3 || [SkillFissure] == 3 || [SkillOakSage] == 3) && [FHR] == 10 && [MaxHp] >= 30 //[Type] == pelt && [Quality] == rare # [DruidSkills] == 2 && [SkillVolcano] == 3 && ([SkillFissure] == 3 || [SkillOakSage] == 3) && [FHR] == 10 && [MaxHp] >= 30 //[Type] == pelt && [Quality] == rare # [DruidSkills] == 2 && [SkillFissure] == 3 && [SkillOakSage] == 3 && [FHR] == 10 && [MaxHp] >= 30 //[Type] == pelt && [Quality] == rare # [DruidSkills] == 2 && [Sockets] == 2 && [SkillTornado] == 3 && ([SkillHurricane] == 3 || [SkillOakSage] == 3 || [SkillSolarCreeper] == 3 || [SkillCarrionVine] == 3 || [MaxHp] >= 24 || [FHR] == 10 || [ItemPoisonLengthResist] >= 25) //[Type] == pelt && [Quality] == rare # [DruidSkills] == 2 && [SkillTornado] == 3 && [MaxHp] >= 24 && ([SkillHurricane] == 3 || [SkillOakSage] == 3 || [SkillSolarCreeper] == 3 || [SkillCarrionVine] == 3 || [FHR] == 10 || [ItemPoisonLengthResist] >= 25) //[Type] == pelt && [Quality] == rare # [DruidSkills] == 2 && [SkillArmageddon] == 3 && ([SkillVolcano] == 3 || [SkillFissure] == 3 || [SkillOakSage] == 3) && [FHR] == 10 && [MaxHp] >= 30 //[Type] == pelt && [Quality] == rare # [DruidSkills] == 2 && [SkillVolcano] == 3 && ([SkillFissure] == 3 || [SkillOakSage] == 3) && [FHR] == 10 && [MaxHp] >= 30 //[Type] == pelt && [Quality] == rare # [DruidSkills] == 2 && [SkillFissure] == 3 && [SkillOakSage] == 3 && [FHR] == 10 && [MaxHp] >= 30 [Type] == primalhelm && [Class] >= exceptional && [Quality] == magic && [Flag] != ethereal # ([BarbarianSkills] >= 2 || [WarCriesSkillTab] >= 3) && ([SkillBattleOrders] >= 3 || [ItemGoldBonus] >= 60) [Type] == primalhelm && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 2 && [BarbarianSkills] >= 2 && ([SkillBattleOrders] >= 3 || [ItemGoldBonus] >= 60) [Name] == AssaultHelmet && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 [Name] == AvengerGuard && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 [Name] == SavageHelmet && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 [Name] == Slayerguard && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 [Name] == Conquerorcrown && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 [Name] == Guardiancrown && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 [Name] == AssaultHelmet && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3) [Name] == AvengerGuard && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3) [Name] == SavageHelmet && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3) [Name] == Slayerguard && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3) [Name] == Conquerorcrown && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3) [Name] == Guardiancrown && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3) //[Name] == AssaultHelmet && [Quality] == rare # [BarbarianSkills ] == 2 && [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [Sockets] == 2) //[Name] == AvengerGuard && [Quality] == rare # [BarbarianSkills ] == 2 && [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [Sockets] == 2) //[Name] == SavageHelmet && [Quality] == rare # [BarbarianSkills ] == 2 && [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [Sockets] == 2) //[Name] == Slayerguard && [Quality] == rare # [BarbarianSkills ] == 2 && [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [Sockets] == 2) //[Name] == Conquerorcrown && [Quality] == rare # [BarbarianSkills ] == 2 && [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [Sockets] == 2) //[Name] == Guardiancrown && [Quality] == rare # [BarbarianSkills ] == 2 && [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [Sockets] == 2) //[Name] == AssaultHelmet && [Quality] == rare # [BarbarianSkills ] == 2 && ([SkillFinditem] == 3 || [Sockets] == 2) //[Name] == AvengerGuard && [Quality] == rare # [BarbarianSkills ] == 2 && ([SkillFinditem] == 3 || [Sockets] == 2) //[Name] == SavageHelmet && [Quality] == rare # [BarbarianSkills ] == 2 && ([SkillFinditem] == 3 || [Sockets] == 2) //[Name] == Slayerguard && [Quality] == rare # [BarbarianSkills ] == 2 && ([SkillFinditem] == 3 || [Sockets] == 2) //[Name] == Conquerorcrown && [Quality] == rare # [BarbarianSkills ] == 2 && ([SkillFinditem] == 3 || [Sockets] == 2) //[Name] == Guardiancrown && [Quality] == rare # [BarbarianSkills ] == 2 && ([SkillFinditem] == 3 || [Sockets] == 2) //========================= //==========Armors========= //========================= [Name] == AncientArmor && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && [Strength] >= 20 && ([MaxHp] >= 60 || [Dexterity] >= 9 || [FHR] == 24) [Name] == AncientArmor && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && [MaxHp] >= 60 && ([Dexterity] >= 9 || [FHR] == 24) [Name] == AncientArmor && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && ([Dexterity] >= 9 || [FHR] == 24) [Name] == OrnatePlate && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && [Strength] >= 20 && ([MaxHp] >= 60 || [Dexterity] >= 9 || [FHR] == 24) [Name] == OrnatePlate && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && [MaxHp] >= 60 && ([Dexterity] >= 9 || [FHR] == 24) [Name] == OrnatePlate && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && ([Dexterity] >= 9 || [FHR] == 24) [Name] == SacredArmor && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && [Strength] >= 20 && ([MaxHp] >= 60 || [Dexterity] >= 9 || [FHR] == 24) [Name] == SacredArmor && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && [MaxHp] >= 60 && ([Dexterity] >= 9 || [FHR] == 24) [Name] == SacredArmor && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 195 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && ([Dexterity] >= 53 || [FHR] == 24) //========================= //==========Shields======== //========================= //========================= //==========Weapons======== //========================= //========================= //==========Jools========== //========================= [Type] == jewel && [Quality] == rare # [MinDamage] >= 15 && [MaxDamage] >= 15 //[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [Strength] >= 9 && [Dexterity] >= 9 //[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([Strength] >= 9 || [Dexterity] >= 9) && ([ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30) //[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [FHR] >= 7 && ([Strength] >= 9 || [Dexterity] >= 9 || [FireMaxdam] >= 50 || [Defense] >= 40 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30) //[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [Tohit] >= 60 && ([FireMaxdam] >= 50 || [LightMaxdam] >= 100 || [FHR] >= 7 || [Defense] >= 40 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30) //[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [LightMaxdam] >= 100 && ([Defense] >= 40 || [FireMaxdam] >= 50 || [FHR] >= 7 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30 || [Strength] >= 9 || [Dexterity] >= 9) //[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [FireMaxdam] >= 50 && ([Strength] >= 9 || [Dexterity] >= 9 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30) //[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [Defense] >= 40 && ([Strength] >= 9 || [Dexterity] >= 9 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30) //[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && (([MinDamage] >= 15 && [MaxDamage] >= 9) || ([MinDamage] >= 8 && [MaxDamage] >= 15)) //[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [MinDamage] >= 8 && [MaxDamage] >= 9 && ([Strength] >= 9 || [Dexterity] >= 9 || [FHR] >= 7 || [Tohit] >= 60 || [FireMaxdam] >= 50) //[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [MinDamage] >= 8 && [MaxDamage] >= 9 && ([LightMaxdam] >= 100 || [Defense] >= 40 || [ItemReqPercent] == -15 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30) //[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([MinDamage] >= 15 || [MaxDamage] >= 15) && ([Strength] >= 9 || [Dexterity] >= 9 || [FHR] >= 7 || [Tohit] >= 60 || [FireMaxdam] >= 50) //[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([MinDamage] >= 15 || [MaxDamage] >= 15) && ([LightMaxdam] >= 100 || [Defense] >= 40 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30) [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [ItemReqPercent] == -15 && ([Strength] >= 9 || [Dexterity] >= 9 || [Defense] >= 40 || [FireMaxdam] >= 50 || [LightMaxdam] >= 100 || [Tohit] >= 60) [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [ItemReqPercent] == -15 && ([MinDamage] >= 18 || [MaxDamage] >= 18 || ([MinDamage] >= 8 && [MaxDamage] >= 9) || [FHR] >= 7 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30) //[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [ItemDamagetoMana] >= 12 && ([Strength] >= 9 || [Dexterity] >= 9 || [Defense] >= 40 || [FireMaxdam] >= 50 || [LightMaxdam] >= 100 || [Tohit] >= 60) //[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [ItemDamagetoMana] >= 12 && ([MinDamage] >= 18 || [MaxDamage] >= 18 || ([MinDamage] >= 8 && [MaxDamage] >= 9) || [FHR] >= 7 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30) //[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) && ([Strength] >= 9 || [Dexterity] >= 9 || [Defense] >= 40 || [FireMaxdam] >= 50 || [LightMaxdam] >= 100 || [Tohit] >= 60) //[Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) && ([MinDamage] >= 18 || [MaxDamage] >= 18 || ([MinDamage] >= 8 && [MaxDamage] >= 9) || [FHR] >= 7 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30) [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40) && ([Strength] >= 9 || [Dexterity] >= 9 || [Defense] >= 40 || [FireMaxdam] >= 50 || [LightMaxdam] >= 100 || [Tohit] >= 60) [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40) && ([MinDamage] >= 18 || [MaxDamage] >= 18 || ([MinDamage] >= 8 && [MaxDamage] >= 9) || [FHR] >= 7 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30) [Type] == jewel && [Quality] == rare # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 //[Type] == jewel && [Quality] == rare # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && [Strength] >= 9 && [Dexterity] >= 9 //[Type] == jewel && [Quality] == rare # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && ([Strength] >= 9 || [Dexterity] >= 9) && ([FHR] >= 7 || [ItemReqPercent] == -15 || [ItemDamagetoMana] >= 12) //[Type] == jewel && [Quality] == rare # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && ([Strength] >= 9 || [Dexterity] >= 9) && ([ItemGoldBonus] >= 30 || [ItemMagicBonus] >= 15 || [ItemDamagetoMana] >= 12) //[Type] == jewel && [Quality] == rare # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && [ItemDamagetoMana] >= 12 && ([FHR] >= 7 || [ItemReqPercent] == -15) //[Type] == jewel && [Quality] == rare # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && ([ItemGoldBonus] >= 30 || [ItemMagicBonus] >= 15) && ([ItemReqPercent] == -15 || [FHR] >= 7) //[Type] == jewel && [Quality] == rare # ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) && ([ItemGoldBonus] >= 30 || [ItemMagicBonus] >= 15 || [ItemDamagetoMana] >= 12 || [FHR] >= 7 || [ItemReqPercent] == -15) && ([Strength] >= 9 || [Dexterity] >= 9) //[Type] == jewel && [Quality] == rare # ([ItemReqPercent] == -15 || [FHR] >= 7 || [Strength] >= 9 || [Dexterity] >= 9) && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) //[Type] == jewel && [Quality] == rare # [Strength] >= 9 && [Dexterity] >= 9 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) //[Type] == jewel && [Quality] == rare # [ItemGoldBonus] >= 30 && ([ItemMagicBonus] >= 17 || [Strength] >= 9 || [Dexterity] >= 9 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 || [MinDamage] >= 8) //[Type] == jewel && [Quality] == rare # [ItemGoldBonus] >= 30 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30 || [ItemDamagetoMana] >= 12 || [EnhancedDamage] == 30) //[Type] == jewel && [Quality] == rare # [Strength] >= 9 && [Dexterity] >= 9 && ([ItemReqPercent] == -15 || [ItemDamagetoMana] >= 12 || [ItemMagicBonus] >= 17 || [FireMaxdam] >= 50 || [LightMaxdam] >= 100) //[Type] == jewel && [Quality] == rare # [Strength] >= 9 && [Dexterity] >= 9 && ([MinDamage] >= 15 || [MaxDamage] >= 15 || [Defense] >= 40 || [Tohit] >= 60 || [FHR] >= 7) //========================= //========Rings/Amulets==== //========================= [Type] == Amulet && [Quality] == rare # [ItemAddClassSkills] == 2 && [FCR] == 10 [Type] == Amulet && [Quality] == rare # [ItemAddClassSkills] == 2 && [Strength]+[Dexterity] >= 30 [Type] == Amulet && [Quality] == rare # [ItemAddClassSkills] == 2 && [Strength] >= 21 && ([LifeLeech] >=7 || [ManaLeech] >= 7 || [MaxHp] >= 40) [Type] == Amulet && [Quality] == rare # [ItemAddClassSkills] == 2 && [Dexterity] >= 16 && ([LifeLeech] >=7 || [ManaLeech] >= 7 || [MaxHp] >= 40) [Type] == Amulet && [Quality] == rare # [ItemAddClassSkills] == 2 && [LifeLeech] >= 5 && [ManaLeech] >= 5 [Type] == Amulet && [Quality] == rare # [ItemAddClassSkills] == 2 && [Strength]+[Dexterity] >= 20 && [ColdResist] >= 35 [Type] == Amulet && [Quality] == rare # [BarbarianSkills] == 2 && [ItemGoldBonus] >= 80 && [ItemMagicBonus] >= 25 [Type] == ring && [Quality] == rare # [FCR] == 10 && ([Strength] >= 20 || [Strength]+[Dexterity] >= 20 || [Dexterity] >= 15) [Type] == ring && [Quality] == rare # [FCR] == 10 && ([Strength] >= 15 || [Dexterity] >= 10 ) && ([MaxMana] >= 50 || [MaxHp] >= 30 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40) [Type] == ring && [Quality] == rare # [FCR] == 10 && [MaxHp]+[MaxMana] >= 60 [Type] == ring && [Quality] == rare # [FCR] == 10 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 70 [Type] == ring && [Quality] == rare # [FCR] == 10 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40 [Type] == ring && [Quality] == rare # [Tohit] >= 100 && ([LifeLeech] >= 7 || [ManaLeech] >= 6) && ([Strength]+[Dexterity] >= 20 || [Dexterity] >= 15 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40) [Type] == ring && [Quality] == rare # [Tohit] >= 100 && [LifeLeech] >= 7 && [ManaLeech] >= 6 && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40 || [MaxHp] >= 30 || [Dexterity] >= 10 || [Strength] >= 10 || [MinDamage] >= 8) [Type] == ring && [Quality] == rare # [Strength] >= 20 && [Dexterity] >= 15 [Type] == ring && [Quality] == rare # [Strength] >= 20 && [Dexterity] >= 15 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [LifeLeech] >= 8 || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60) [Type] == ring && [Quality] == rare # [Strength] >= 20 && [Tohit] >= 100 && ([MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [LifeLeech] >= 8 || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60) [Type] == ring && [Quality] == rare # [Strength] >= 20 && [MinDamage] >= 8 && ([Tohit] >= 100 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [LifeLeech] >= 8 || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60) [Type] == ring && [Quality] == rare # [Strength] >= 20 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 && ([Tohit] >= 100 || [MinDamage] >= 8 || [LifeLeech] >= 8 || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60) [Type] == ring && [Quality] == rare # [Strength] >= 20 && [LifeLeech] >= 8 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60) [Type] == ring && [Quality] == rare # [Strength] >= 20 && [ManaLeech] >= 6 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [LifeLeech] >= 8 || [MaxHp] >= 30 || [MaxMana] >= 60) [Type] == ring && [Quality] == rare # [Strength] >= 20 && [MaxHp] >= 30 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [LifeLeech] >= 8 || [ManaLeech] >= 6 || [MaxMana] >= 60) [Type] == ring && [Quality] == rare # [Strength] >= 20 && [MaxMana] >= 60 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [LifeLeech] >= 8 || [ManaLeech] >= 6 || [MaxHp] >= 30) [Type] == ring && [Quality] == rare # [Dexterity] >= 15 && [Tohit] >= 100 && ([MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [LifeLeech] >= 8 || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60) [Type] == ring && [Quality] == rare # [Dexterity] >= 15 && [MinDamage] >= 8 && ([Tohit] >= 100 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [LifeLeech] >= 8 || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60) [Type] == ring && [Quality] == rare # [Dexterity] >= 15 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 && ([Tohit] >= 100 || [MinDamage] >= 8 || [LifeLeech] >= 8 || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60) [Type] == ring && [Quality] == rare # [Dexterity] >= 15 && [LifeLeech] >= 8 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60) [Type] == ring && [Quality] == rare # [Dexterity] >= 15 && [ManaLeech] >= 6 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [LifeLeech] >= 8 || [MaxHp] >= 30 || [MaxMana] >= 60) [Type] == ring && [Quality] == rare # [Dexterity] >= 15 && [MaxHp] >= 30 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [LifeLeech] >= 8 || [ManaLeech] >= 6 || [MaxMana] >= 60) [Type] == ring && [Quality] == rare # [Dexterity] >= 15 && [MaxMana] >= 60 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [LifeLeech] >= 8 || [ManaLeech] >= 6 || [MaxHp] >= 30) //[Type] == ring && [Quality] == rare # [Tohit] >= 100 && [MinDamage] >= 8 && [MaxDamage] == 4 && ([Strength] >= 20 || [Dexterity] >= 15 || [MaxHp] >= 35) // //[Type] == ring && [Quality] == rare # [Strength] >= 20 [Type] == ring && [Quality] == rare # [Strength] >= 20 && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 50 || ([MaxHp] >= 30 || [MaxMana] >= 80) && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 36) //[Type] == ring && [Quality] == rare # [Dexterity] >= 15 [Type] == ring && [Quality] == rare # [Dexterity] >= 15 && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 50 || ([MaxHp] >= 30 || [MaxMana] >= 80) && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 36) [Type] == ring && [Quality] == rare # [ItemMagicBonus] >= 25 && ([MaxMana] >= 90 || [MaxHp] >= 40 || [Strength] >= 20 || [Dexterity] >= 15 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40) //[Type] == ring && [Quality] == rare # [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 90 [Type] == ring && [Quality] == rare # [MaxMana] >= 90 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60 //======================================================================================= //====================================3. Magic - [G03]=================================== //======================================================================================= //========================= //==========Helms========== //========================= [Type] == pelt && [Quality] == magic # ([DruidSkills] == 2 || [ElementalSkillTab] == 3) && [SkillTornado] == 3 && ([SkillHurricane] == 3 || [SkillOakSage] == 3 || [SkillSolarCreeper] == 3 || [SkillCarrionVine] == 3 || [MaxHp] >= 24 || [FHR] == 10 || [ItemPoisonLengthResist] >= 25) [Type] == pelt && [Quality] == magic # ([DruidSkills] == 2 || [ElementalSkillTab] == 3) && [SkillArmageddon] == 3 && ([SkillVolcano] == 3 || [SkillFissure] == 3 || [SkillOakSage] == 3 || [MaxHp] >= 24 || [FHR] == 10 || [ItemPoisonLengthResist] >= 25) [Type] == pelt && [Quality] == magic # ([DruidSkills] == 2 || [ElementalSkillTab] == 3) && [SkillVolcano] == 3 && ([SkillFissure] == 3 || [SkillOakSage] == 3 || [MaxHp] >= 24 || [FHR] == 10 || [ItemPoisonLengthResist] >= 25) [Type] == pelt && [Quality] == magic # ([DruidSkills] == 2 || [ElementalSkillTab] == 3) && [SkillFissure] == 3 && ([SkillOakSage] == 3 || [MaxHp] >= 24 || [FHR] == 10 || [ItemPoisonLengthResist] >= 25) [Name] == AssaultHelmet && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3 [Name] == AvengerGuard && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3 [Name] == SavageHelmet && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3 [Name] == Slayerguard && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3 [Name] == Conquerorcrown && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3 [Name] == Guardiancrown && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3 //[Name] == AssaultHelmet && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && [MaxHp] >= 100 //[Name] == AvengerGuard && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && [MaxHp] >= 100 //[Name] == SavageHelmet && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && [MaxHp] >= 100 //[Name] == Slayerguard && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && [MaxHp] >= 100 //[Name] == Conquerorcrown && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && [MaxHp] >= 100 //[Name] == Guardiancrown && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && [MaxHp] >= 100 [Name] == AssaultHelmet && [Quality] == magic # [warcriesSkillTab] == 3 && ([SkillBattleOrders] == 3 || [SkillFindItem] == 3) [Name] == AvengerGuard && [Quality] == magic # [warcriesSkillTab] == 3 && ([SkillBattleOrders] == 3 || [SkillFindItem] == 3) [Name] == SavageHelmet && [Quality] == magic # [warcriesSkillTab] == 3 && ([SkillBattleOrders] == 3 || [SkillFindItem] == 3) [Name] == slayerguard && [Quality] == magic # [warcriesSkillTab] == 3 && ([SkillBattleOrders] == 3 || [SkillFindItem] == 3) [Name] == Conquerorcrown && [Quality] == magic # [warcriesSkillTab] == 3 && ([SkillBattleOrders] == 3 || [SkillFindItem] == 3) [Name] == Guardiancrown && [Quality] == magic # [warcriesSkillTab] == 3 && ([SkillBattleOrders] == 3 || [SkillFindItem] == 3) [Name] == AssaultHelmet && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3 [Name] == AvengerGuard && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3 [Name] == SavageHelmet && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3 [Name] == Slayerguard && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3 [Name] == Conquerorcrown && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3 [Name] == Guardiancrown && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3 //[Name] == AssaultHelmet && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && [MaxHp] >= 100 //[Name] == AvengerGuard && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && [MaxHp] >= 100 //[Name] == SavageHelmet && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && [MaxHp] >= 100 //[Name] == Slayerguard && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && [MaxHp] >= 100 //[Name] == Conquerorcrown && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && [MaxHp] >= 100 //[Name] == Guardiancrown && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && [MaxHp] >= 100 [Name] == AssaultHelmet && [Quality] == magic # [warcriesSkillTab] == 3 && ([SkillBattleOrders] == 3 || [SkillFindItem] == 3) [Name] == AvengerGuard && [Quality] == magic # [warcriesSkillTab] == 3 && ([SkillBattleOrders] == 3 || [SkillFindItem] == 3) [Name] == SavageHelmet && [Quality] == magic # [warcriesSkillTab] == 3 && ([SkillBattleOrders] == 3 || [SkillFindItem] == 3) [Name] == slayerguard && [Quality] == magic # [warcriesSkillTab] == 3 && ([SkillBattleOrders] == 3 || [SkillFindItem] == 3) [Name] == Conquerorcrown && [Quality] == magic # [warcriesSkillTab] == 3 && ([SkillBattleOrders] == 3 || [SkillFindItem] == 3) [Name] == Guardiancrown && [Quality] == magic # [warcriesSkillTab] == 3 && ([SkillBattleOrders] == 3 || [SkillFindItem] == 3) [Type] == circlet && [Quality] == magic && [Flag] != ethereal # ([Sockets] >= 3 || [ItemAddSkillTab] >= 3) && ([Strength] >= 20 || [Dexterity] >= 20 || [MaxHP] >= 80 || [FRW] >= 30 || [FCR] >= 20) [Type] == circlet && [Quality] == magic # [AmazonSkills] == 2 && [FRW] == 30 [Name] == Diadem && [Quality] == magic # [AmazonSkills] == 2 && [FRW] == 30 [Type] == circlet && [Quality] == magic # [SorceressSkills] == 2 && [FCR] == 20 [Name] == Diadem && [Quality] == magic # [SorceressSkills] == 2 && [FCR] == 20 [Type] == circlet && [Quality] == magic # [NecromancerSkills] == 2 && [FCR] == 20 [Name] == Diadem && [Quality] == magic # [NecromancerSkills] == 2 && [FCR] == 20 [Type] == circlet && [Quality] == magic # [PaladinSkills] == 2 && [FCR] == 20 [Name] == Diadem && [Quality] == magic # [PaladinSkills] == 2 && [FCR] == 20 [Type] == circlet && [Quality] == magic # [DruidSkills] == 2 && [FCR] == 20 [Name] == Diadem && [Quality] == magic # [DruidSkills] == 2 && [FCR] == 20 [Type] == circlet && [Quality] == magic # [AssassinSkills] == 2 && [FCR] == 20 [Name] == Diadem && [Quality] == magic # [AssassinSkills] == 2 && [FCR] == 20 [Type] == circlet && [Quality] == magic # [PoisonandBoneSkillTab] == 3 && [FCR] == 20 [Type] == circlet && [Quality] == magic # [PoisonandBoneSkillTab] == 3 && [MaxHp] == 100 //[Type] == circlet && [Quality] == magic # [palicombatskilltab] == 3 && [FCR] == 20 //[Name] == Diadem && [Quality] == magic # [palicombatskilltab] == 3 && [FCR] == 20 //[Type] == circlet && [Quality] == magic # [palicombatskilltab] == 3 && [MaxHp] == 100 //[Name] == Diadem && [Quality] == magic # [palicombatskilltab] == 3 && [MaxHp] == 100 [Type] == circlet && [Quality] == magic # [NecromancerSummoningSkillTab] == 3 && [FCR] == 20 [Name] == Diadem && [Quality] == magic # [NecromancerSummoningSkillTab] == 3 && [FCR] == 20 [Type] == circlet && [Quality] == magic # [NecromancerSummoningSkillTab] == 3 && [MaxHp] == 100 [Name] == Diadem && [Quality] == magic # [NecromancerSummoningSkillTab] == 3 && [MaxHp] == 100 //[Type] == circlet && [Quality] == magic # [ElementalSkillTab] == 3 && [FCR] == 20 //[Name] == Diadem && [Quality] == magic # [ElementalSkillTab] == 3 && [FCR] == 20 //[Type] == circlet && [Quality] == magic # [ElementalSkillTab] == 3 && [MaxHp] == 100 //[Name] == Diadem && [Quality] == magic # [ElementalSkillTab] == 3 && [MaxHp] == 100 [Type] == circlet && [Quality] == magic # [LightningSkillTab] == 3 && [FCR] == 20 [Name] == Diadem && [Quality] == magic # [LightningSkillTab] == 3 && [FCR] == 20 [Type] == circlet && [Quality] == magic # [LightningSkillTab] == 3 && [MaxHp] == 100 [Name] == Diadem && [Quality] == magic # [LightningSkillTab] == 3 && [MaxHp] == 100 [Type] == circlet && [Quality] == magic # [ColdSkillTab] == 3 && [FCR] == 20 [Name] == Diadem && [Quality] == magic # [ColdSkillTab] == 3 && [FCR] == 20 [Type] == circlet && [Quality] == magic # [ColdSkillTab] == 3 && [MaxHp] == 100 [Name] == Diadem && [Quality] == magic # [ColdSkillTab] == 3 && [MaxHp] == 100 [Type] == circlet && [Quality] == magic # [FireSkillTab] == 3 && [FCR] == 20 [Name] == Diadem && [Quality] == magic # [FireSkillTab] == 3 && [FCR] == 20 [Type] == circlet && [Quality] == magic # [FireSkillTab] == 3 && [Strength] == 30 [Name] == Diadem && [Quality] == magic # [FireSkillTab] == 3 && [Strength] == 30 [Type] == circlet && [Quality] == magic # [FireSkillTab] == 3 && [Dexterity] == 30 [Name] == Diadem && [Quality] == magic # [FireSkillTab] == 3 && [Dexterity] == 30 [Type] == circlet && [Quality] == magic # [TrapsSkillTab] == 3 && [FCR] == 20 [Name] == Diadem && [Quality] == magic # [TrapsSkillTab] == 3 && [FCR] == 20 [Name] == Diadem && [Quality] == magic # [ItemTohitPercentperLevel] >= 1 && [MaxHp] >= 100 [Name] == Diadem && [Quality] == magic # [Sockets] == 3 && [FRW] >= 20 [Type] == circlet && [Quality] == magic # [Sockets] == 3 && [MaxHp] == 90 //[Type] == circlet && [Quality] == magic # [Sockets] == 3 && [ItemPoisonLengthResist] >= 75 [Type] == circlet && [Quality] == magic # [Sockets] == 3 && [FRW] >= 20 [Type] == circlet && [Quality] == magic # [Sockets] == 3 && [FCR] == 20 [Type] == circlet && [Quality] == magic # [Sockets] == 3 && [Dexterity] == 30 [Type] == circlet && [Quality] == magic # [Sockets] == 3 && [Strength] == 30 [Type] == circlet && [Quality] == magic # [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 120 && [FRW] == 30 [Type] == circlet && [Quality] == magic # [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 120 && [FCR] == 20 //[Name] == Diadem && [Quality] == magic # [Sockets] == 3 && [MinDamage] == 13 //[Name] == Diadem && [Quality] == magic # [Sockets] == 3 && [MaxDamage] == 12 //[Type] == circlet && [Quality] == magic # [Sockets] == 3 && [LifeLeech] >= 8 //[Type] == circlet && [Quality] == magic # [Sockets] == 3 && [ManaLeech] >= 8 //[Type] == circlet && [Quality] == magic # [Sockets] == 3 && [ItemMagicBonus] >= 35 //[Type] == circlet && [Quality] == magic # [Sockets] == 3 && [ItemGoldBonus] >= 80 //[Name] == BoneVisage && [Quality] == magic # ([MaxHp] >= 40 || [FHR] == 10) && [Sockets] == 3 //========================= //==========Boots========== //========================= [Type] == boots && [Quality] == rare && [Flag] != ethereal # [FRW] >= 20 && [FHR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 80 [Type] == boots && [Quality] == rare && [Flag] != ethereal # [FRW] >= 20 && [FHR] >= 10 && [Dexterity] >= 6 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 55 //========================= //==========Armors========= //========================= [Name] == ArchonPlate && [Quality] == magic # [MaxHp] >= 60 && [Sockets] == 4 [Name] == ArchonPlate && [Quality] == magic # [Strength] >= 20 && [Sockets] == 4 [Name] == ArchonPlate && [Quality] == magic # [Dexterity] >= 15 && [Sockets] == 4 [Name] == ArchonPlate && [Quality] == magic # [FHR] >= 24 && [Sockets] == 4 [Name] == ArchonPlate && [Quality] == magic # [ItemPoisonLengthResist] >= 75 && [Sockets] == 4 [Name] == ArchonPlate && [Quality] == magic && [Flag] == ethereal # [Sockets] == 4 && [ItemReplenishDurability] >= 1 [Name] == ArchonPlate && [Quality] == magic && [Flag] == ethereal # [Sockets] == 4 && [Durability] == 0 [Name] == SacredArmor && [Quality] == magic # [MaxHp] >= 99 && [Sockets] == 4 [Name] == SacredArmor && [Quality] == magic && [Flag] == ethereal # [Sockets] == 4 && [ItemReplenishDurability] >= 1 [Name] == SacredArmor && [Quality] == magic && [Flag] == ethereal # [Sockets] == 4 && [Durability] == 0 [Name] == WireFleece && [Quality] == magic # [Strength] >= 20 && [Sockets] == 4 [Name] == WireFleece && [Quality] == magic # [Dexterity] >= 15 && [Sockets] == 4 [Name] == WireFleece && [Quality] == magic # [FHR] >= 24 && [Sockets] == 4 [Name] == WireFleece && [Quality] == magic # [MaxHp]>=90 && [Sockets] == 4 [Name] == DuskShroud && [Quality] == magic # [Strength] >= 20 && [Sockets] == 4 [Name] == DuskShroud && [Quality] == magic # [Dexterity] >= 15 && [Sockets] == 4 [Name] == DuskShroud && [Quality] == magic # [FHR] >= 24 && [Sockets] == 4 [Name] == DuskShroud && [Quality] == magic # [MaxHp] >= 90 && [Sockets] == 4 [Name] == BalrogSkin && [Quality] == magic # [MaxHp] >= 90 && [Sockets] == 4 [Name] == Wyrmhide && [Quality] == magic # [Strength] >= 20 && [Sockets] == 4 [Name] == Wyrmhide && [Quality] == magic # [Dexterity] >= 15 && [Sockets] == 4 [Name] == Wyrmhide && [Quality] == magic # [FHR] >= 24 && [Sockets] == 4 [Name] == Wyrmhide && [Quality] == magic # [MaxHp] >= 90 && [Sockets] == 4 [Name] == ScarabHusk && [Quality] == magic # [Strength] >= 20 && [Sockets] == 4 [Name] == ScarabHusk && [Quality] == magic # [Dexterity] >= 15 && [Sockets] == 4 [Name] == ScarabHusk && [Quality] == magic # [FHR] >= 24 && [Sockets] == 4 [Name] == ScarabHusk && [Quality] == magic # [MaxHp] >= 90 && [Sockets] == 4 [Name] == Boneweave && [Quality] == magic # [MaxHp] >= 90 && [Sockets] == 4 [Name] == GreatHauberk && [Quality] == magic # [MaxHp] >= 90 && [Sockets] == 4 [Name] == GothicPlate && [Quality] == magic # [MaxHp] >= 100 && [Sockets] == 4 [Name] == FullPlateMail && [Quality] == magic # [MaxHp] >= 100 && [Sockets] == 4 [Name] == AncientArmor && [Quality] == magic # [MaxHp] >= 100 && [Sockets] == 4 [Name] == ChaosArmor && [Quality] == magic # [MaxHp] >= 100 && [Sockets] == 4 [Name] == OrnatePlate && [Quality] == magic # [MaxHp] >= 100 && [Sockets] == 4 //========================= //==========Shields======== //========================= [Name] == Monarch && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && [Defense] >= 130 && [FBR] >= 30 //========================= //==========Weapons======== //========================= ([Name] == MaidenJavelin || [Name] == CeremonialJavelin || [Name] == MatriarchalJavelin) && [Quality] <= Rare # [IAS] >= 30 && [AmazonSkills]+[JavelinAndSpearSkillTab] >= 4 ([Name] == MaidenJavelin || [Name] == CeremonialJavelin || [Name] == MatriarchalJavelin) && [Quality] <= Rare # [IAS] >= 30 && [JavelinAndSpearSkillTab] >= 4 ([Name] == MaidenJavelin || [Name] == CeremonialJavelin || [Name] == MatriarchalJavelin) && [Quality] == Magic # [IAS] >= 30 && [JavelinAndSpearSkillTab] >= 4 [Type] == Orb && [Quality] == magic # ([SorceressSkills] == 2 || [FireSkillTab] == 3) && [SkillEnchant] == 3 [Type] == Orb && [Quality] == magic # [LightningSkillTab] == 3 && [SkillEnergyShield] == 3 [Type] == Orb && [Quality] == magic # ([SorceressSkills] == 2 || [LightningSkillTab] == 3) && ([SkillLightning] == 3 || [SkillChainLightning] == 3) && [SkillLightningMastery] == 3 && [FCR] == 20 [Type] == Orb && [Quality] == magic # ([SorceressSkills] == 2 || [FireSkillTab] == 3) && [SkillEnchant] == 3 [Name] == Katar && [Quality] == magic # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3) [Name] == WristBlade && [Quality] == magic # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3) [Name] == HatchetHands && [Quality] == magic # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3) [Name] == Cestus && [Quality] == magic # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3) [Name] == Claws && [Quality] == magic # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3) [Name] == BladeTalons && [Quality] == magic # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3) [Name] == ScissorsKatar && [Quality] == magic # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3) [Name] == Quhab && [Quality] == magic # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3) [Name] == WristSpike && [Quality] == magic # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3) [Name] == Fascia && [Quality] == magic # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3) [Name] == HandScythe && [Quality] == magic # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3) [Name] == GreaterClaws && [Quality] == magic # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3) [Name] == GreaterTalons && [Quality] == magic # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3) [Name] == ScissorsQuhab && [Quality] == magic # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3) [Name] == Suwayyah && [Quality] == magic # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3) [Name] == WristSword && [Quality] == magic # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3) [Name] == WarFist && [Quality] == magic # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3) [Name] == BattleCestus && [Quality] == magic # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3) [Name] == feralclaws && [Quality] == magic # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3) [Name] == runictalons && [Quality] == magic # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3) [Name] == ScissorsSuwayyah && [Quality] == magic # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3) [Name] == Katar && [Quality] == rare # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3) [Name] == WristBlade && [Quality] == rare # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3) [Name] == HatchetHands && [Quality] == rare # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3) [Name] == Cestus && [Quality] == rare # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3) [Name] == Claws && [Quality] == rare # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3) [Name] == BladeTalons && [Quality] == rare # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3) [Name] == ScissorsKatar && [Quality] == rare # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3) [Name] == Quhab && [Quality] == rare # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3) [Name] == WristSpike && [Quality] == rare # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3) [Name] == Fascia && [Quality] == rare # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3) [Name] == HandScythe && [Quality] == rare # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3) [Name] == GreaterClaws && [Quality] == rare # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3) [Name] == GreaterTalons && [Quality] == rare # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3) [Name] == ScissorsQuhab && [Quality] == rare # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3) [Name] == Suwayyah && [Quality] == rare # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3) [Name] == WristSword && [Quality] == rare # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3) [Name] == WarFist&& [Quality] == rare # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3) [Name] == BattleCestus && [Quality] == rare # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3) [Name] == feralclaws && [Quality] == rare # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3) [Name] == runictalons && [Quality] == rare # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3) [Name] == ScissorsSuwayyah && [Quality] == rare # [trapsskilltab] >= 2 && ([skilllightningsentry] == 3 || [skilldeathsentry] == 3) //========================= //==========Ring/Ammys===== //========================= //[Type] == amulet && [Quality] == magic # [FireSkillTab] == 3 //[Type] == amulet && [Quality] == magic # [warcriesSkillTab] == 3 //[Type] == amulet && [Quality] == magic # [TrapsSkillTab] == 3 //[Type] == amulet && [Quality] == magic # [LightningSkillTab] == 3 //[Type] == amulet && [Quality] == magic # [NecromancerSummoningSkillTab] == 3 //[Type] == amulet && [Quality] == magic # [ElementalSkillTab] == 3 //[Type] == Amulet && [Quality] == Magic # [WarCriesSkillTab] == 3 [Type] == Amulet && [Quality] == Magic # [WarCriesSkillTab] == 3 && ([Strength] >= 30 || [Dexterity] >= 30 || [MaxHp] >= 100 || [FCR] == 10 || [ItemGoldBonus] >= 80) [Type] == Amulet && [Quality] == Magic # ([LightningSkillTab] == 3 || [FireSkillTab] == 3 || [palicombatskilltab] == 3 || [ElementalSkillTab] == 3 || [PoisonAndBoneSkillTab] == 3 || [TrapsSkillTab] == 3) && ([Strength] >= 15 || [Dexterity] >= 15 || [MaxHp] >= 75 || [FCR] == 10) [Type] == Amulet && [Quality] == Magic # ([DruidSkills] == 2 || [PaladinSkills] == 2) && [MaxHp] >= 100 [Type] == Amulet && [Quality] == Magic # ([ElementalSkillTab] == 3 || [palicombatskilltab] == 3) && [MaxHp] >= 100 //[Type] == ring && [Quality] == Magic # [ItemMagicBonus] >= 39 //[Type] == ring && [Quality] == Magic # [ItemMagicBonus] >= 25 && ([MaxMana] >= 120 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60) //[Type] == ring && [Quality] == Magic # [FCR] == 10 && ([MaxMana] >= 120 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60) //[Type] == ring && [Quality] == Magic # ([Strength] >= 20 || [Dexterity] >= 20 || [MaxHp] >= 40) && ([MaxMana] >= 120 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60) //============================ //=========Small Charms======= //============================ [Name] == SmallCharm && [Quality] == magic # (([MaxDamage] >= 3 && [ToHit] >= 12) || [MaxMana] >= 12 || ([FireResist] >= 4 && [LightResist] >= 4)) && ([MaxHP] >= 12 || [FHR] >= 5 || [FRW] >= 3 || [Strength] >= 2 || [Dexterity] >= 2) [Name] == SmallCharm && [Quality] == magic # ([FireMaxDam] >= 24 || [LightMaxDam] >= 55 || [ColdMaxDam] >= 17) && ([MaxHP] >= 12 || [FHR] >= 5 || [FRW] >= 3 || [Strength] >= 2 || [Dexterity] >= 2) [Name] == SmallCharm && [Quality] == magic # [MaxHP]+[MaxMana] >= 30 //[Name] == SmallCharm && [Quality] == magic # [FireMaxDam] >= 35 || [LightMaxDam] >= 85 || [ColdMaxDam] >= 25 [Name] == SmallCharm && [Quality] == magic # [ItemMagicBonus] >= 7 [Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 20 && ([MaxMana] >= 15 || [Tohit] >= 34 || [Defense] >= 30 || [MinDamage] == 1 || [MaxDamage] >= 1) [Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 20 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 16 [Name] == SmallCharm && [Quality] == magic # [MaxHp] == 15 [Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 20 //[Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 19 [Name] == SmallCharm && [Quality] == magic # [MaxDamage] == 4 [Name] == SmallCharm && [Quality] == magic # [MaxDamage] == 3 && [Tohit] >= 15 && [MaxHp] >=15 [Name] == SmallCharm && [Quality] == magic # [MaxDamage] == 3 && [Tohit] >= 15 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 16 [Name] == SmallCharm && [Quality] == magic # [MaxDamage] == 3 && [Tohit] >= 15 && ([FireResist] >= 11 || [LightResist] >= 11 || [ColdResist] >= 11 || [PoisonResist] >= 11) [Name] == SmallCharm && [Quality] == magic # [FHR] == 5 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 16 [Name] == SmallCharm && [Quality] == magic # [FHR] == 5 && ([MaxMana] >= 12 || [MaxHp] >= 10) [Name] == SmallCharm && [Quality] == magic # [FHR] == 5 && ([FireResist] >= 11 || [LightResist] >= 11 || [ColdResist] >= 11 || [PoisonResist] >= 11) //[Name] == SmallCharm && [Quality] == magic # [FHR] == 5 && ([FireMaxdam] >= 29 || [LightMaxdam] >= 71 || [ColdMaxdam] >= 20) [Name] == SmallCharm && [Quality] == magic # [FRW] == 5 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 16 [Name] == SmallCharm && [Quality] == magic # [FRW] == 5 && ([MaxMana] >= 17 || [MaxHp] >= 15) [Name] == SmallCharm && [Quality] == magic # [FRW] == 5 && ([FireResist] >= 11 || [LightResist] >= 11 || [ColdResist] >= 11 || [PoisonResist] >= 11) //[Name] == SmallCharm && [Quality] == magic # [FRW] == 5 && ([FireMaxdam] >= 25 || [LightMaxdam] >= 60 || [ColdMaxdam] >= 15) //[Name] == SmallCharm && [Quality] == magic # [Strength] >= 2 [Name] == SmallCharm && [Quality] == magic # [Strength] >= 2 && ([Defense] >= 30 || [Tohit] == 36 || [MaxDamage] == 3 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 16) [Name] == SmallCharm && [Quality] == magic # [Strength] >= 2 && ([MaxMana] >= 12 || [MaxHp] >= 10) [Name] == SmallCharm && [Quality] == magic # [Strength] >= 2 && ([FireResist] >= 11 || [LightResist] >= 11 || [ColdResist] >= 11 || [PoisonResist] >= 11) //[Name] == SmallCharm && [Quality] == magic # [Strength] >= 2 && ([FireMaxdam] >= 29 || [LightMaxdam] >= 71 || [ColdMaxdam] >= 20) //[Name] == SmallCharm && [Quality] == magic # [Dexterity] >= 2 [Name] == SmallCharm && [Quality] == magic # [Dexterity] >= 2 && ([Defense] >= 30 || [Tohit] == 36 || [MaxDamage] == 3 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 16) [Name] == SmallCharm && [Quality] == magic # [Dexterity] >= 2 && ([MaxMana] >= 12 || [MaxHp] >= 10) [Name] == SmallCharm && [Quality] == magic # [Dexterity] >= 2 && ([FireResist] >= 11 || [LightResist] >= 11 || [ColdResist] >= 11 || [PoisonResist] >= 11) //[Name] == SmallCharm && [Quality] == magic # [Dexterity] >= 2 && ([FireMaxdam] >= 29 || [LightMaxdam] >= 71 || [ColdMaxdam] >= 20) [Name] == smallcharm && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 12 [Name] == smallcharm && [Quality] == magic # [FireResist] >= 10 [Name] == smallcharm && [Quality] == magic # [LightResist] >= 10 [Name] == smallcharm && [Quality] == magic # [ColdResist] >= 10 [Name] == smallcharm && [Quality] == magic # [PoisonResist] >= 11 [Name] == SmallCharm && [Quality] == magic # [PoisonMaxDam] >= 100 //============================ //====Large Charm============= //============================ [Name] == LargeCharm && [Quality] == magic # [MaxHp] == 15 [Name] == LargeCharm && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 22 [Name] == LargeCharm && [Quality] == magic # [MaxHp] >= 30 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 22 [Name] == LargeCharm && [Quality] == magic # [MaxHp] == 35 && ([FireResist] >= 15 || [LightResist] >= 15 || [ColdResist] >= 15 || [PoisonResist] >= 15) [Name] == LargeCharm && [Quality] == magic # [FHR] == 8 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 20 [Name] == LargeCharm && [Quality] == magic # [Strength] >= 5 && ([MaxMana] >= 19 || [MaxHp] >= 20) [Name] == LargeCharm && [Quality] == magic # [Strength] >= 5 && ([FireResist] >= 15 || [LightResist] >= 15 || [ColdResist] >= 15 || [PoisonResist] >= 15) [Name] == LargeCharm && [Quality] == magic # [Strength] >= 5 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 22 [Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5 && ([MaxMana] >= 19 || [MaxHp] >= 20) [Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5 && ([FireResist] >= 15 || [LightResist] >= 15 || [ColdResist] >= 15 || [PoisonResist] >= 15) [Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 22 //================================ //=========Grand Charm============ //================================ [Name] == GrandCharm && [Quality] == magic && [Flag] != identified && [Level] == 99 [Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 45 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) [Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 45 && [Defense] >= 100 [Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 40 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 [Name] == GrandCharm && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 [Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 10 && [Tohit] >= 90 //[Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 10 [Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 14 [Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus] >= 40 && ([FireResist] >= 25 || [LightResist] >= 25 || [ColdResist] >= 25 || [PoisonResist] >= 25) [Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus] >= 40 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 //[Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus] >= 40 && [Defense] >= 90 //[Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus] >= 40 && [Tohit] >= 120 //[Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus] >= 40 && [MaxMana] >= 50 //[Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus] >= 40 && [MaxDamage] >= 8 //========================= //=====Skillers============ //========================= //[Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 [Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 [Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 [Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 [Name] == GrandCharm && [Quality] == magic # [LightningSkillTab] == 1 [Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 //[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 [Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 [Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 [Name] == GrandCharm && [Quality] == magic # [palicombatskilltab] == 1 //[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 //[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 //[Name] == GrandCharm && [Quality] == magic # [Barbpalicombatskilltab] == 1 //[Name] == GrandCharm && [Quality] == magic # [MasteriesSkillTab] == 1 [Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 //[Name] == GrandCharm && [Quality] == magic # [DruidSummoningSkillTab] == 1 //[Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 [Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 [Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 //[Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 //[Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 //================================== //=========Jewels=================== //================================== //[Type] == jewel && [Quality] == magic [Type] == jewel && [Quality] == magic # [MinDamage] >= 15 && [MaxDamage] >= 15 [Type] == jewel && [Quality] == magic # [EnhancedDamage] == 40 [Type] == jewel && [Quality] == magic # [MaxDamage] >= 15 [Type] == jewel && [Quality] == magic # [MinDamage] >= 18 [Type] == jewel && [Quality] == magic # [MinDamage] >= 8 && [MaxDamage] >= 15 [Type] == jewel && [Quality] == magic # [EnhancedDamage] >= 30 && [IAS] == 15 [Type] == jewel && [Quality] == magic # [EnhancedDamage] == 40 && ([ItemGoldBonus] >= 30 || [ItemMagicBonus] >= 10 || [FHR] >= 7 || [ItemReqPercent] == -15 || [Strength] >= 9) [Type] == jewel && [Quality] == magic # [EnhancedDamage] == 40 && ([Dexterity] >= 9 || [MinDamage] == 10 || [MaxDamage] == 15 || [FireMaxdam] >= 50 || [LightMaxdam] >= 100 || [ColdMaxdam] >= 15) //[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 [Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [IAS] == 15 //[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [FHR] >= 7 //[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [ItemReqPercent] == -15 [Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [Strength] >= 9 [Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [Dexterity] >= 9 //[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [MinDamage] >= 10 //[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [MaxDamage] == 15 //[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [FireMaxdam] >= 50 //[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [LightMaxdam] >= 100 //[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [ColdMaxdam] >= 15 [Type] == jewel && [Quality] == magic # ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) && ([Strength] >= 9 || [Dexterity] >= 9 || [ItemReqPercent] == -15 || [FHR] >= 7) //[Type] == jewel && [Quality] == magic # [Tohit] >= 100 && ([Strength] >= 9 || [Dexterity] >= 9 || [ItemReqPercent] == -15 || [FHR] >= 7 || [MinDamage] >= 10 || [MaxDamage] == 15 || [ItemGoldBonus] >= 30 || [ItemMagicBonus] >= 10) [Type] == jewel && [Quality] == magic # [IAS] == 15 [Type] == jewel && [Quality] == magic # [IAS] == 15 && [FHR] >= 7 [Type] == jewel && [Quality] == magic # [IAS] == 15 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) [Type] == jewel && [Quality] == magic # [IAS] == 15 && ([MinDamage] >= 8 || [MaxDamage] == 15 || [Tohit] >= 100) [Type] == jewel && [Quality] == magic # [MaxHp] >= 20 && ([EnhancedDamage] == 40 || [MaxDamage] == 15 || [MinDamage] >= 8 || [Tohit] >= 100 || [Defense] >= 64 || [ItemDamagetoMana] >= 12 || [ItemMagicBonus] == 7) [Type] == jewel && [Quality] == magic # [MaxHp] >= 20 && ([MaxMana] == 20 || [FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60) //[Type] == jewel && [Quality] == magic # [ItemGoldBonus] >= 30 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60) //[Type] == jewel && [Quality] == magic # [ItemGoldBonus] >= 30 && ([ItemDamagetoMana] >= 12 || [Tohit] >= 100 || [EnhancedDamage] == 40 || [MaxDamage] >= 15 || [Defense] >= 64) //======================================================================================= //====================================4. White - [G04]=================================== //======================================================================================= //========================= //==========Helms========== //========================= //========================= //==========Armors========= //========================= //[Name] == BreastPlate && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [Sockets] == 3 [Name] == MagePlate && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [Sockets] == 3 [Name] == DuskShroud && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [Sockets] == 3 [Name] == ArchonPlate && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [Sockets] == 3 [Name] == DuskShroud && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [Sockets] == 4 [Name] == ArchonPlate && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [Sockets] == 4 [Name] == BoneWeave && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [Sockets] == 4 [Name] == DiamondMail && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] == 15 && [Sockets] == 4 //========================= //==========Shields======== //========================= [Name] == Monarch && [Quality] == normal && [Flag] == ethereal # [Defense] >= 200 && [Sockets] == 4 [Name] == Monarch && [Quality] == normal && [Flag] != ethereal # ([Sockets] == 4 || [Sockets] == 4) [Name] == Monarch && [Quality] == normal && [Flag] != ethereal # [Defense] >= 148 && ([Sockets] == 4 || [Sockets] == 4) [Name] == Monarch && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [75] != 1 && [75] != 2 && [75] != 3 && [75] != 4 && [75] != 5 && [75] != 6 && [75] != 7 && [75] != 8 && [75] != 9 && [75] != 10 && [75] != 11 && [75] != 12 && [75] != 13 && [75] != 14 && ([Sockets] == 4 || [Sockets] == 4) //[Type] == auricshields && [Class] == normal && [Quality] <= superior # [Sockets] == 0 && [FireResist] >= 45 //[Type] == auricshields && [Class] >= exceptional && [Flag] != ethereal && [Quality] == superior # [EnhancedDefense] >= 10 && [FireResist] >= 45 && ([Sockets] == 0 || [Sockets] == 4) //[Type] == auricshields && [Class] == elite && [Quality] == superior && [Flag] == ethereal # [EnhancedDefense] >= 10 && [FireResist] >= 40 && ([Sockets] == 0 || [Sockets] == 4) //========================= //==========Weapons======== //========================= //[Name] == CrystalSword && [Quality] == normal && [Flag] != ethereal # [Sockets] == 5 [Name] == CrystalSword && [Quality] == normal && [Flag] == ethereal # [Sockets] == 5 //[Name] == PhaseBlade && [Quality] == normal # [Sockets] == 4 //[Name] == PhaseBlade && [Quality] == superior # [EnhancedDamage] >= 15 && [Tohit] == 3 && [Sockets] == 4 //[Name] == Flail && [Quality] == normal # Sockets] == 4 //[Name] == Flail && [Quality] == normal # [Sockets] == 5 //[Name] == PhaseBlade && [Quality] == normal # [Sockets] == 6 [Name] == ColossusVoulge && [Quality] == normal && [Flag] == ethereal # [Sockets] == 4 [Name] == ColossusVoulge && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0 [Name] == ColossusVoulge && [Quality] == superior && [Flag] == ethereal # [Sockets] == 4 [Name] == ColossusVoulge && [Quality] == superior && [Flag] == ethereal # [Sockets] == 0 //[Name] == Thresher && [Quality] == normal && [Flag] == ethereal [Name] == Thresher && [Quality] == normal && [Flag] == ethereal # [Sockets] == 4 [Name] == CrypticAxe && [Quality] == normal && [Flag] == ethereal # [Sockets] == 4 [Name] == CrypticAxe && [Quality] == superior && [Flag] == ethereal # [Sockets] == 4 [Name] == GiantThresher && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 10 && [Sockets] == 4 [Name] == GreatPoleaxe && [Quality] == superior && [Flag] == ethereal # [EnhancedDamage] >= 10 && [Sockets] == 4 //======================================================================================= //====================================5. Misc - [G05]==================================== //======================================================================================= //========================= //==========Potions======== //========================= [Name] == RejuvenationPotion [Name] == FullRejuvenationPotion //[Name] == MinorHealingPotion //[Name] == Light HealingPotion //[Name] == HealingPotion //[Name] == GreaterHealingPotion [Name] == SuperHealingPotion //[Name] == MinorManaPotion //[Name] == LightManaPotion //[Name] == ManaPotion //[Name] == GreaterManaPotion [Name] == SuperManaPotion //========================= //==========Runes========== //========================= //[Name] == El rune //[Name] == Eld rune //[Name] == Tir rune //[Name] == Nef rune //[Name] == Eth rune //[Name] == Ith rune //[Name] == Tal rune //[Name] == Ral rune //[Name] == Ort rune //[Name] == Thul Rune //[Name] == Amn rune //[Name] == Sol rune //[Name] == Shael rune //[Name] == Dol rune //[Name] == Hel rune //[Name] == Io rune //[Name] == Lum rune //[Name] == Ko rune //[Name] == Fal rune //[Name] == Lem rune //[Name] == Pul rune [Name] == Um rune [Name] == Mal rune [Name] == Ist rune [Name] == Gul rune [Name] == Vex rune [Name] == Ohm rune [Name] == Lo rune [Name] == Sur rune [Name] == Ber rune [Name] == Jah rune [Name] == Cham rune [Name] == Zod rune //========================= //==========Gems=========== //========================= //[Name] == ChippedAmethyst //[Name] == ChippedDiamond //[Name] == ChippedEmerald //[Name] == ChippedRuby //[Name] == ChippedSapphire //[Name] == ChippedSkull //[Name] == ChippedTopaz //[Name] == FlawedAmethyst //[Name] == FlawedDiamond //[Name] == FlawedEmerald //[Name] == FlawedRuby //[Name] == FlawedSapphire //[Name] == FlawedSkull //[Name] == FlawedTopaz //[Name] == Amethyst //[Name] == Diamond //[Name] == Emerald //[Name] == Ruby //[Name] == Skull //[Name] == Sapphire //[Name] == Topaz //[Name] == FlawlessAmethyst //[Name] == FlawlessDiamond //[Name] == FlawlessEmerald //[Name] == FlawlessRuby //[Name] == FlawlessSapphire //[Name] == FlawlessSkull //[Name] == FlawlessTopaz //[Name] == PerfectAmethyst //[Name] == PerfectDiamond //[Name] == PerfectEmerald //[Name] == PerfectRuby //[Name] == PerfectSapphire //[Name] == PerfectSkull //[Name] == PerfectTopaz //========================= //==========Gold=========== //========================= [Type] == gold # [Gold] >= 2500 //========================= //==========Essences======== //========================= //[Name] == TwistedEssenceOfSuffering //[Name] == ChargedEssenceOfHatred //[Name] == BurningEssenceOfTerror //[Name] == FesteringEssenceOfDestruction // ##### Keys ########################## //[Name] == KeyOfTerror //[Name] == KeyOfHate [Name] == KeyOfDestruction //========================= //==========VLLD=========== //========================= [Name] == Crown && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 3) && [EnhancedDefense] >= 15 // VLLD [Name] == AncientArmor && [Quality] == normal && [Flag] = ethereal # [Defense] >= 220 && [Sockets] >= 0 // VLLD [Name] == ThrowingSpear && [Quality] <= rare && [Flag] == ethereal [Name] == ThrowingSpear && [Quality] normal && [Flag] == ethereal