rendered paste bodywine CoD2SP_s.exe
fixme:process:IsWow64Process (0xffffffff 0x32efac) stub!
fixme:service:QueryServiceObjectSecurity 0x153960 4 0x153998 0 0x32ef30 - semi-stub
fixme:service:QueryServiceObjectSecurity 0x153960 4 0x153998 28 0x32ef30 - semi-stub
fixme:advapi:SetEntriesInAclA 1 0x32eec0 0x1539ac 0x32ef2c
fixme:service:SetServiceObjectSecurity 0x153960 4 0x32eeac
fixme:process:IsWow64Process (0xffffffff 0x32f66c) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f618) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f4f8) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32f584) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e608) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e694) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e614) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e610) stub!
fixme:process:IsWow64Process (0xffffffff 0x32e5f8) stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f460,0x00000000), stub!
fixme:d3d:test_pbo_functionality >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading the PBO test texture
@ directx.c / 3512
fixme:d3d:IWineD3DDeviceImpl_CreateQuery (0x15d460) Event query: Unimplemented, but pretending to be supported
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #3: "Fragment shader(s) linked, vertex shader(s) linked. \n "
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #6: "Fragment shader(s) linked, vertex shader(s) linked. \n "
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #7: "Fragment shader(s) linked, vertex shader(s) linked. \n "
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #10: "Fragment shader(s) linked, vertex shader(s) linked. \n "
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d:IWineD3DVolumeImpl_LockBox (0x22b708a0) : pBox=(nil) stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #14: "Fragment shader(s) linked, vertex shader(s) linked. \n "
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #18: "Fragment shader(s) linked, vertex shader(s) linked. \n Validation failed - samplers of different types are bound to the same texture image unit. \n"
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #22: "Fragment shader(s) linked, vertex shader(s) linked. \n "
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #26: "Fragment shader(s) linked, vertex shader(s) linked. \n "
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #30: "Fragment shader(s) linked, vertex shader(s) linked. \n Validation failed - samplers of different types are bound to the same texture image unit. \n"
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #33: "Fragment shader(s) linked, vertex shader(s) linked. \n Validation failed - samplers of different types are bound to the same texture image unit. \n"
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #36: "Fragment shader(s) linked, vertex shader(s) linked. \n Validation failed - samplers of different types are bound to the same texture image unit. \n"
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #39: "Fragment shader(s) linked, vertex shader(s) linked. \n "
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #42: "Fragment shader(s) linked, vertex shader(s) linked. \n "
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #46: "Fragment shader(s) linked, vertex shader(s) linked. \n Validation failed - samplers of different types are bound to the same texture image unit. \n"
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #49: "Fragment shader(s) linked, vertex shader(s) linked. \n "
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #52: "Fragment shader(s) linked, vertex shader(s) linked. \n Validation failed - samplers of different types are bound to the same texture image unit. \n"
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #55: "Fragment shader(s) linked, vertex shader(s) linked. \n "
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #58: "Fragment shader(s) linked, vertex shader(s) linked. \n Validation failed - samplers of different types are bound to the same texture image unit. \n"
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #61: "Fragment shader(s) linked, vertex shader(s) linked. \n "
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #65: "Fragment shader(s) failed to link, vertex shader(s) linked. \nFragment Shader not supported by HW "
fixme:d3d_shader:set_glsl_shader_program >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Find glsl program uniform locations @ glsl_shader.c / 3200
fixme:d3d_shader:set_glsl_shader_program >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB(programId) @ glsl_shader.c / 3204
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #68: "Fragment shader(s) linked, vertex shader(s) linked. \n "
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #72: "Fragment shader(s) linked, vertex shader(s) linked. \n "
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #76: "Fragment shader(s) linked, vertex shader(s) linked. \n "
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3279
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 405
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr 0x7dab3131
fixme:advapi:RegisterEventSourceA ((null)," "): stub
fixme:advapi:RegisterEventSourceW (L"",L" "): stub
fixme:advapi:ReportEventA (0xcafe4242,0x0001,0x0000,0x00000000,(nil),0x0001,0x00000060,0x7e87a388,0x65b02a): stub
fixme:advapi:ReportEventW (0xcafe4242,0x0001,0x0000,0x00000000,(nil),0x0001,0x00000060,0x144a98,0x65b02a): stub
err:eventlog:ReportEventW L"3"
fixme:advapi:DeregisterEventSource (0xcafe4242) stub
fixme:advapi:RegisterEventSourceA ((null)," "): stub
fixme:advapi:RegisterEventSourceW (L"",L" "): stub
fixme:advapi:ReportEventA (0xcafe4242,0x0001,0x0000,0x00000000,(nil),0x0001,0x00000060,0x7e87a388,0x65b0a2): stub
fixme:advapi:ReportEventW (0xcafe4242,0x0001,0x0000,0x00000000,(nil),0x0001,0x00000060,0x144a98,0x65b0a2): stub
err:eventlog:ReportEventW L"6"
fixme:advapi:DeregisterEventSource (0xcafe4242) stub
fixme:advapi:RegisterEventSourceA ((null)," "): stub
fixme:advapi:RegisterEventSourceW (L"",L" "): stub
fixme:advapi:ReportEventA (0xcafe4242,0x0001,0x0000,0x00000000,(nil),0x0001,0x000002cc,0x7e87a388,0x65b11a): stub
fixme:advapi:ReportEventW (0xcafe4242,0x0001,0x0000,0x00000000,(nil),0x0001,0x000002cc,0x144a98,0x65b11a): stub
err:eventlog:ReportEventW L"7"
fixme:advapi:DeregisterEventSource (0xcafe4242) stub