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#717472 ·published 2007-09-27 17:27 UTC
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1>------ Rebuild All started: Project: rts, Configuration: Debug Win32 ------
1>Deleting intermediate and output files for project 'rts', configuration 'Debug|Win32'
1>Compiling...
1>StdAfx.cpp
1>Compiling...
1>AbicProxy.cpp
1>AICallback.cpp
1>AICheats.cpp
1>GlobalAI.cpp
1>GlobalAICallback.cpp
1>GlobalAIHandler.cpp
1>Group.cpp
1>GroupAiCallback.cpp
1>GroupHandler.cpp
1>Camera.cpp
1>ConsoleHistory.cpp
1>Game.cpp
1>GameController.cpp
1>GameHelper.cpp
1>GameSetup.cpp
1>Player.cpp
1>PlayerRoster.cpp
1>PreGame.cpp
1>SelectedUnits.cpp
1>SelectedUnitsAI.cpp
1>Generating Code...
1>Compiling...
1>Team.cpp
1>WaitCommandsAI.cpp
1>WordCompletion.cpp
1>CommandColors.cpp
1>CursorIcons.cpp
1>EndGameBox.cpp
1>GameInfo.cpp
1>GuiHandler.cpp
1>InfoConsole.cpp
1>InputReceiver.cpp
1>KeyAutoBinder.cpp
1>KeyBindings.cpp
1>KeyCodes.cpp
1>KeySet.cpp
1>LuaUI.cpp
1>MiniMap.cpp
1>MouseCursor.cpp
1>MouseHandler.cpp
1>OutlineFont.cpp
1>QuitBox.cpp
1>Generating Code...
1>Compiling...
1>ResourceBar.cpp
1>SelectionKeyHandler.cpp
1>ShareBox.cpp
1>SimpleParser.cpp
1>StartPosSelecter.cpp
1>TooltipConsole.cpp
1>AirScript.cpp
1>CommanderScript.cpp
1>CommanderScript2.cpp
1>EmptyScript.cpp
1>GlobalAITestScript.cpp
1>LoadScript.cpp
1>Script.cpp
1>ScriptHandler.cpp
1>SpawnScript.cpp
1>TestScript.cpp
1>FartextureHandler.cpp
1>FontTexture.cpp
1>GLContext.cpp
1>glFont.cpp
1>Generating Code...
1>Compiling...
1>GroundDecalHandler.cpp
1>GroundFlash.cpp
1>IconHandler.cpp
1>InMapDraw.cpp
1>ShadowHandler.cpp
1>VerticalSync.cpp
1>3DModelParser.cpp
1>3DOParser.cpp
1>s3oParser.cpp
1>UnitDrawer.cpp
1>AdvSky.cpp
1>AdvTreeDrawer.cpp
1>AdvTreeGenerator.cpp
1>AdvWater.cpp
1>BaseSky.cpp
1>BaseTreeDrawer.cpp
1>BaseWater.cpp
1>BasicSky.cpp
1>BasicTreeDrawer.cpp
1>BasicWater.cpp
1>Generating Code...
1>Compiling...
1>DynWater.cpp
1>GrassDrawer.cpp
1>LineDrawer.cpp
1>RefractWater.cpp
1>SkyBox.cpp
1>glExtra.cpp
1>glList.cpp
1>glTextBox.cpp
1>myGL.cpp
1>VertexArray.cpp
1>VertexArrayRange.cpp
1>Bitmap.cpp
1>ColorMap.cpp
1>NamedTextures.cpp
1>TAPalette.cpp
1>TextureAtlas.cpp
1>TextureHandler.cpp
1>ModInfo.cpp
1>Unit.cpp
1>UnitDefHandler.cpp
1>Generating Code...
1>Compiling...
1>UnitHandler.cpp
1>UnitLoader.cpp
1>UnitSet.cpp
1>UnitTracker.cpp
1>CobEngine.cpp
1>CobFile.cpp
1>CobInstance.cpp
1>CobThread.cpp
1>Builder.cpp
1>Building.cpp
1>ExtractorBuilding.cpp
1>Factory.cpp
1>TransportUnit.cpp
1>AirCAI.cpp
1>BuilderCAI.cpp
1>Command.cpp
1>CommandAI.cpp
1>FactoryCAI.cpp
1>MobileCAI.cpp
1>TransportCAI.cpp
1>Generating Code...
1>Compiling...
1>ExpGenSpawner.cpp
1>ExplosionGenerator.cpp
1>FireProjectile.cpp
1>FlareProjectile.cpp
1>PieceProjectile.cpp
1>Projectile.cpp
1>ProjectileHandler.cpp
1>BitmapMuzzleFlame.cpp
1>BubbleProjectile.cpp
1>DirtProjectile.cpp
1>ExploSpikeProjectile.cpp
1>GenericParticleProjectile.cpp
1>GeoSquareProjectile.cpp
1>GeoThermSmokeProjectile.cpp
1>GfxProjectile.cpp
1>HeatCloudProjectile.cpp
1>MuzzleFlame.cpp
1>RepulseGfx.cpp
1>ShieldPartProjectile.cpp
1>SimpleParticleSystem.cpp
1>Generating Code...
1>Compiling...
1>SmokeProjectile.cpp
1>SmokeProjectile2.cpp
1>SmokeTrailProjectile.cpp
1>SpherePartProjectile.cpp
1>TracerProjectile.cpp
1>WakeProjectile.cpp
1>WreckProjectile.cpp
1>BeamLaserProjectile.cpp
1>EmgProjectile.cpp
1>ExplosiveProjectile.cpp
1>FireBallProjectile.cpp
1>FlameProjectile.cpp
1>LargeBeamLaserProjectile.cpp
1>LaserProjectile.cpp
1>LightingProjectile.cpp
1>MissileProjectile.cpp
1>StarburstProjectile.cpp
1>TorpedoProjectile.cpp
1>WeaponProjectile.cpp
1>WeaponDefHandler.cpp
1>Generating Code...
1>Compiling...
1>BeamLaser.cpp
1>bombdropper.cpp
1>Cannon.cpp
1>DGunWeapon.cpp
1>EmgCannon.cpp
1>FlameThrower.cpp
1>LaserCannon.cpp
1>LightingCannon.cpp
1>MeleeWeapon.cpp
1>MissileLauncher.cpp
1>NoWeapon.cpp
1>PlasmaRepulser.cpp
1>Rifle.cpp
1>StarburstLauncher.cpp
1>TorpedoLauncher.cpp
1>Weapon.cpp
1>PathCache.cpp
1>PathEstimator.cpp
1>PathFinder.cpp
1>PathManager.cpp
1>Generating Code...
1>Compiling...
1>SolidObject.cpp
1>WorldObject.cpp
1>AirMoveType.cpp
1>groundmovetype.cpp
1>Mobility.cpp
1>MoveInfo.cpp
1>MoveType.cpp
1>ScriptMoveType.cpp
1>TAAirMoveType.cpp
1>GroundMoveMath.cpp
1>HoverMoveMath.cpp
1>MoveMath.cpp
1>ShipMoveMath.cpp
1>AirBaseHandler.cpp
1>CategoryHandler.cpp
1>DamageArray.cpp
1>DamageArrayHandler.cpp
1>Feature.cpp
1>FeatureHandler.cpp
1>FeatureSet.cpp
1>Generating Code...
1>Compiling...
1>GeometricObjects.cpp
1>InterceptHandler.cpp
1>LosHandler.cpp
1>QuadField.cpp
1>RadarHandler.cpp
1>SensorHandler.cpp
1>Wind.cpp
1>GlobalStuff.cpp
1>LogOutput.cpp
1>Main.cpp
1>MemPool.cpp
1>Messages.cpp
1>mmgr.cpp
1>MouseInput.cpp
1>NetProtocol.cpp
1>..\..\System\NetProtocol.cpp(503) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source?
1>Object.cpp
1>TdfParser.cpp
1>TimeProfiler.cpp
1>Archive7Zip.cpp
1>ArchiveBuffered.cpp
1>Generating Code...
1>Compiling...
1>ArchiveDir.cpp
1>ArchiveFactory.cpp
1>ArchiveHPI.cpp
1>ArchiveScanner.cpp
1>..\..\System\FileSystem\ArchiveScanner.cpp(674) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source?
1>ArchiveZip.cpp
1>CRC.cpp
1>..\..\System\FileSystem\CRC.cpp(74) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source?
1>FileHandler.cpp
1>VFSHandler.cpp
1>..\..\System\FileSystem\VFSHandler.cpp(11) : error C2143: syntax error : missing ';' before '*'
1>..\..\System\FileSystem\VFSHandler.cpp(11) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>..\..\System\FileSystem\VFSHandler.cpp(11) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>..\..\System\FileSystem\VFSHandler.cpp(13) : error C2825: 'CVFSHandler': must be a class or namespace when followed by '::'
1>..\..\System\FileSystem\VFSHandler.cpp(13) : error C2143: syntax error : missing ';' before 'CVFSHandler'
1>..\..\System\FileSystem\VFSHandler.cpp(13) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>..\..\System\FileSystem\VFSHandler.cpp(13) : error C2086: 'int CVFSHandler' : redefinition
1>        ..\..\System\FileSystem\VFSHandler.cpp(11) : see declaration of 'CVFSHandler'
1>..\..\System\FileSystem\VFSHandler.cpp(14) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>..\..\System\FileSystem\VFSHandler.cpp(14) : error C2063: 'CVFSHandler' : not a function
1>..\..\System\FileSystem\VFSHandler.cpp(14) : error C3755: 'CVFSHandler': a delegate may not be defined
1>..\..\System\FileSystem\VFSHandler.cpp(19) : error C2825: 'CVFSHandler': must be a class or namespace when followed by '::'
1>..\..\System\FileSystem\VFSHandler.cpp(19) : error C2039: 'MapArchives' : is not a member of '`global namespace''
1>..\..\System\FileSystem\VFSHandler.cpp(19) : error C2146: syntax error : missing ';' before identifier 'MapArchives'
1>..\..\System\FileSystem\VFSHandler.cpp(19) : error C2182: 'CVFSHandler' : illegal use of type 'void'
1>..\..\System\FileSystem\VFSHandler.cpp(19) : error C2086: 'int CVFSHandler' : redefinition
1>        ..\..\System\FileSystem\VFSHandler.cpp(11) : see declaration of 'CVFSHandler'
1>..\..\System\FileSystem\VFSHandler.cpp(20) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>..\..\System\FileSystem\VFSHandler.cpp(21) : error C3861: 'FindArchives': identifier not found
1>..\..\System\FileSystem\VFSHandler.cpp(22) : error C3861: 'FindArchives': identifier not found
1>..\..\System\FileSystem\VFSHandler.cpp(23) : error C3861: 'FindArchives': identifier not found
1>..\..\System\FileSystem\VFSHandler.cpp(24) : error C3861: 'FindArchives': identifier not found
1>..\..\System\FileSystem\VFSHandler.cpp(25) : error C3861: 'FindArchives': identifier not found
1>..\..\System\FileSystem\VFSHandler.cpp(26) : error C3861: 'FindArchives': identifier not found
1>..\..\System\FileSystem\VFSHandler.cpp(27) : error C3861: 'FindArchives': identifier not found
1>..\..\System\FileSystem\VFSHandler.cpp(28) : error C3861: 'FindArchives': identifier not found
1>..\..\System\FileSystem\VFSHandler.cpp(29) : error C3861: 'FindArchives': identifier not found
1>..\..\System\FileSystem\VFSHandler.cpp(30) : warning C4508: 'MapArchives' : function should return a value; 'void' return type assumed
1>..\..\System\FileSystem\VFSHandler.cpp(32) : error C2825: 'CVFSHandler': must be a class or namespace when followed by '::'
1>..\..\System\FileSystem\VFSHandler.cpp(32) : error C2143: syntax error : missing ';' before '`global namespace'::FindArchives'
1>..\..\System\FileSystem\VFSHandler.cpp(32) : error C2182: 'CVFSHandler' : illegal use of type 'void'
1>..\..\System\FileSystem\VFSHandler.cpp(32) : error C2086: 'int CVFSHandler' : redefinition
1>        ..\..\System\FileSystem\VFSHandler.cpp(11) : see declaration of 'CVFSHandler'
1>..\..\System\FileSystem\VFSHandler.cpp(33) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>..\..\System\FileSystem\VFSHandler.cpp(33) : error C2063: 'FindArchives' : not a function
1>..\..\System\FileSystem\VFSHandler.cpp(33) : error C3755: 'FindArchives': a delegate may not be defined
1>..\..\System\FileSystem\VFSHandler.cpp(40) : error C2825: 'CVFSHandler': must be a class or namespace when followed by '::'
1>..\..\System\FileSystem\VFSHandler.cpp(40) : error C2039: 'AddArchive' : is not a member of '`global namespace''
1>..\..\System\FileSystem\VFSHandler.cpp(40) : error C2146: syntax error : missing ';' before identifier 'AddArchive'
1>..\..\System\FileSystem\VFSHandler.cpp(40) : error C2371: 'CVFSHandler' : redefinition; different basic types
1>        ..\..\System\FileSystem\VFSHandler.cpp(11) : see declaration of 'CVFSHandler'
1>..\..\System\FileSystem\VFSHandler.cpp(41) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>..\..\System\FileSystem\VFSHandler.cpp(44) : error C2065: 'archives' : undeclared identifier
1>..\..\System\FileSystem\VFSHandler.cpp(58) : error C2065: 'files' : undeclared identifier
1>..\..\System\FileSystem\VFSHandler.cpp(58) : error C2228: left of '.find' must have class/struct/union
1>        type is ''unknown-type''
1>..\..\System\FileSystem\VFSHandler.cpp(58) : error C2228: left of '.end' must have class/struct/union
1>        type is ''unknown-type''
1>..\..\System\FileSystem\VFSHandler.cpp(61) : error C2065: 'FileData' : undeclared identifier
1>..\..\System\FileSystem\VFSHandler.cpp(61) : error C2146: syntax error : missing ';' before identifier 'd'
1>..\..\System\FileSystem\VFSHandler.cpp(61) : error C2065: 'd' : undeclared identifier
1>..\..\System\FileSystem\VFSHandler.cpp(62) : error C2228: left of '.ar' must have class/struct/union
1>        type is ''unknown-type''
1>..\..\System\FileSystem\VFSHandler.cpp(63) : error C2228: left of '.size' must have class/struct/union
1>        type is ''unknown-type''
1>..\..\System\FileSystem\VFSHandler.cpp(69) : warning C4091: '' : ignored on left of 'int' when no variable is declared
1>..\..\System\FileSystem\VFSHandler.cpp(69) : error C2143: syntax error : missing ';' before '::'
1>..\..\System\FileSystem\VFSHandler.cpp(69) : error C2059: syntax error : '::'
1>..\..\System\FileSystem\VFSHandler.cpp(70) : error C2143: syntax error : missing ';' before '{'
1>..\..\System\FileSystem\VFSHandler.cpp(70) : error C2447: '{' : missing function header (old-style formal list?)
1>..\..\System\FileSystem\VFSHandler.cpp(76) : error C2825: 'CVFSHandler': must be a class or namespace when followed by '::'
1>..\..\System\FileSystem\VFSHandler.cpp(76) : error C2143: syntax error : missing ';' before '::'
1>..\..\System\FileSystem\VFSHandler.cpp(76) : error C2086: 'int CVFSHandler' : redefinition
1>        ..\..\System\FileSystem\VFSHandler.cpp(11) : see declaration of 'CVFSHandler'
1>..\..\System\FileSystem\VFSHandler.cpp(77) : error C2143: syntax error : missing ';' before '{'
1>..\..\System\FileSystem\VFSHandler.cpp(77) : error C2447: '{' : missing function header (old-style formal list?)
1>..\..\System\FileSystem\VFSHandler.cpp(91) : error C2825: 'CVFSHandler': must be a class or namespace when followed by '::'
1>..\..\System\FileSystem\VFSHandler.cpp(91) : error C2143: syntax error : missing ';' before '::'
1>..\..\System\FileSystem\VFSHandler.cpp(91) : error C2086: 'int CVFSHandler' : redefinition
1>        ..\..\System\FileSystem\VFSHandler.cpp(11) : see declaration of 'CVFSHandler'
1>..\..\System\FileSystem\VFSHandler.cpp(92) : error C2143: syntax error : missing ';' before '{'
1>..\..\System\FileSystem\VFSHandler.cpp(92) : error C2447: '{' : missing function header (old-style formal list?)
1>BackgroundReader.cpp
1>BaseCmd.cpp
1>Clipboard.cpp
1>ConfigHandler.cpp
1>errorhandler.cpp
1>FileSystem.cpp
1>SharedLib.cpp
1>AVIGenerator.cpp
1>     _Adding library: vfw32.lib
1>CrashHandler.cpp
1>..\..\System\Platform\Win\CrashHandler.cpp(91) : warning C4312: 'type cast' : conversion from 'DWORD' to 'HINSTANCE' of greater size
1>DllLib.cpp
1>RegHandler.cpp
1>seh.cpp
1>..\..\System\Platform\Win\seh.cpp(37) : warning C4313: 'sprintf' : '%x' in format string conflicts with argument 3 of type 'PVOID'
1>..\..\System\Platform\Win\seh.cpp(46) : warning C4535: calling _set_se_translator() requires /EHa
1>Generating Code...
1>Compiling...
1>Win32Cmd.cpp
1>WinFileSystemHandler.cpp
1>float3.cpp
1>..\..\System\float3.cpp(43) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source?
1>myMath.cpp
1>LoadInterface.cpp
1>LoadSaveHandler.cpp
1>LoadSaveInterface.cpp
1>SaveInterface.cpp
1>creg.cpp
1>Serializer.cpp
1>VarTypes.cpp
1>DxSound.cpp
1>Sound.cpp
1>LuaBinder.cpp
1>LuaFunctions.cpp
1>bget.cpp
1>Logger.cpp
1>SyncChecker.cpp
1>SyncDebugger.cpp
1>SyncedFloat3.cpp
1>Generating Code...
1>Compiling...
1>Syncify.cpp
1>SyncTracer.cpp
1>BaseGroundDrawer.cpp
1>BasicMapDamage.cpp
1>Ground.cpp
1>MapDamage.cpp
1>MetalMap.cpp
1>NoMapDamage.cpp
1>ReadMap.cpp
1>BFGroundDrawer.cpp
1>BFGroundTextures.cpp
1>SmfReadMap.cpp
1>Frustum.cpp
1>Plane.cpp
1>Sm3GroundDrawer.cpp
1>Sm3Map.cpp
1>Lightcalc.cpp
1>QuadRenderData.cpp
1>Terrain.cpp
1>TerrainTexEnvCombine.cpp
1>Generating Code...
1>Compiling...
1>TerrainTexture.cpp
1>TerrainTextureGLSL.cpp
1>TerrainUtil.cpp
1>TerrainVertexBuffer.cpp
1>Textures.cpp
1>LuaBitOps.cpp
1>LuaCallInHandler.cpp
1>LuaCob.cpp
1>LuaConstCMD.cpp
1>LuaConstCMDTYPE.cpp
1>LuaConstGame.cpp
1>LuaConstGL.cpp
1>LuaFeatureDefs.cpp
1>LuaGaia.cpp
1>LuaHandle.cpp
1>LuaHandleSynced.cpp
1>LuaMaterial.cpp
1>LuaOpenGL.cpp
1>LuaParser.cpp
1>LuaRules.cpp
1>Generating Code...
1>Compiling...
1>LuaShaders.cpp
1>LuaSyncedCall.cpp
1>LuaSyncedCtrl.cpp
1>..\..\Lua\LuaSyncedCtrl.cpp(779) : warning C4312: 'type cast' : conversion from 'int' to 'void *' of greater size
1>..\..\Lua\LuaSyncedCtrl.cpp(779) : warning C4312: 'type cast' : conversion from 'int' to 'void *' of greater size
1>..\..\Lua\LuaSyncedCtrl.cpp(785) : warning C4312: 'type cast' : conversion from 'int' to 'void *' of greater size
1>..\..\Lua\LuaSyncedCtrl.cpp(785) : warning C4312: 'type cast' : conversion from 'int' to 'void *' of greater size
1>LuaSyncedMoveCtrl.cpp
1>LuaSyncedRead.cpp
1>LuaSyncedTable.cpp
1>LuaTextures.cpp
1>LuaUnitDefs.cpp
1>LuaUnitRendering.cpp
1>LuaUnsyncedCall.cpp
1>LuaUnsyncedCtrl.cpp
1>LuaUnsyncedRead.cpp
1>..\..\Lua\LuaUnsyncedRead.cpp(773) : warning C4312: 'type cast' : conversion from 'Uint32' to 'void *' of greater size
1>LuaUtils.cpp
1>LuaVFS.cpp
1>LuaWeaponDefs.cpp
1>Generating Code...
1>Build log was saved at "file://c:\Users\AF-StandardUsr\Documents\springSVN\rts\build\vstudio8\Debug\BuildLog.htm"
1>rts - 64 error(s), 10 warning(s)
========== Rebuild All: 0 succeeded, 1 failed, 0 skipped ==========