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Paste Description for travel.lua
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- travel.lua
- Sunday, July 29th, 2007 at 8:28:20pm MDT
- local keywordHandler = KeywordHandler:new()
- local npcHandler = NpcHandler:new(keywordHandler)
- NpcSystem.parseParameters(npcHandler)
- -- OTServ event handling functions start
- function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
- function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
- function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
- function onThink() npcHandler:onThink() end
- -- OTServ event handling functions end
- -- Don't forget npcHandler = npcHandler in the parameters. It is required for all StdModule functions!
- local travelNode = keywordHandler:addKeyword({'hictar city'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you wish to travel to Hictar City for 100 gold coins?'})
- travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 0, cost = 100, destination = {x=447, y=280, z=6} })
- travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'I wouldn\'t go there either.'})
- local travelNode = keywordHandler:addKeyword({'sarena city'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you wish to travel to Sarena City for 100 gold coins?'})
- travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 0, cost = 100, destination = {x=824, y=241, z=6} })
- travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Too expensive, eh?'})
- local travelNode = keywordHandler:addKeyword({'saffron city'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you wish to travel to Saffron City for 100 gold coins?'})
- travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 0, cost = 100, destination = {x=791, y=647, z=6} })
- travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Too expensive, eh?'})
- keywordHandler:addKeyword({'destination'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I can take you to Hictar City, Sarena City, or Saffron City for just a small fee.'})
- -- Makes sure the npc reacts when you say hi, bye etc.
- npcHandler:addModule(FocusModule:new())
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